Comments

jrazz wrote on 9/2/2009, 6:40 AM
What is your dynamic ram preview set at? Try lowering it to something like 32mb or 16mb instead of 512mb (if that is what it is at).

j razz
Dan Sherman wrote on 9/2/2009, 7:13 AM
Hey J,

Rebooted and no low memory window popped up.
Rendering now.
Will check dynamic ram setting.

Thanks,

Dan
ritsmer wrote on 9/2/2009, 7:29 AM
Probably a Windows issue: I have 2 machines - both with XP pro SP3 and nothing else running.
Both have V9.0b installed.
On machine 1 I get "reds" opening the project and "low memory" when rendering - on Machine 2 no problems whatsoever.

I noticed that on machine 1 Vegas is assigned 1,4 GB memory in the Task Manager for opening the veg - on machine 2 Vegas is assigned 650 MB.
The veg and media is 100% the same - opened from the same NAS.

Dunno what the problem in Windows XP is - but will not investigate further as machine 1 is in for Windows 7 now.
My guess is, however that when a Windows installation gets old - Machine 1 is more than 2 years while Machine 2 is 1 week - it gets "strange" - and this is one of the reasons why I rebuild my Windows installations from scratch every 1-2 years.
Dan Sherman wrote on 9/2/2009, 3:21 PM
Been doing the same.
johnmeyer wrote on 9/2/2009, 6:12 PM
Other people have far more experience on this issue (memory problems), but most of the time in my own experience, as well as most of the time in the posts I read here, there are high-resolution photos involved. It was a big enough problem that Sony made many changes in 8.x, and now apparently even more in 9.x. However, regardless of what version you are using, if you have large numbers of high-res photos, and you get a memory error message during rendering, the solution is to use your photo editing program to create images that are at little above your project resolution, and then if you zoom into those photos, multiply by the zoom factor.

This was important enough that I even started to write a script that would look through all your pan/crop settings and spit out a listing of how much to de-res each photo. Never finished it, and hopefully won't have to, if Sony finally fixed this problem in 9.x.
Dan Sherman wrote on 9/3/2009, 7:17 AM
Yout hit it on the head , John.
This was in fact a photo montage.
And a long one at that.
Twenty-three minutes.
Anway after rebooting the machine chewed right through it unhindered.

Laurence wrote on 9/3/2009, 7:33 AM
If you rescale all your photos to twice the project resolution (which lets you zoom in as far as a quarter of the image), Vegas just flies through the project both on preview and on render. I use Irfanview which is excellent, rightfully popular, and free:

http://www.irfanview.com/

With Irfanview you can set up a batch resize job that is almost as quick as copying your folder of pictures.
ritsmer wrote on 9/3/2009, 8:13 AM
Yes. Irfanview is very, very good.

Have used it for years here - also for batch resizing - where you even can specify such things as the .jpg quality.
john-beale wrote on 9/3/2009, 8:23 AM
For the first time, I got a render halt due to low memory which I never saw before. I just got a new PC (quad core duo) with freshly installed OS (WinXP SP2 32bit) with 4 GB ram, as described here:
http://www.sonycreativesoftware.com/forums/ShowMessage.asp?MessageID=669766&Replies=12

My project was pretty short (3 minutes) and had no still images at all, just 1080i Cineform created from original AVCHD footage.

I have installed some other software, eg. avisynth, virtualdub, ffdshow codecs but I presume that isn't relevant (?)