For some odd reason, just today Red Giant's auto updater alerted me to MBL 2.0.7 that became available mid-April. The update is that MBL now functions correctly in 32-bit floating point projects, i.e,.those with linear gamma. I'm late to the party, but I'm pleased as punch that this particular fix is now implemented.
Previous versions of MBL all gave darkened, saturated snapshots in the GUI, making tweaks a REAL pain in the rear. (To be clear, this occurred only in 32-bit floating point projects.) I just tested v 2.0.7 and, hey, it works great. The MBL UI snapshot looks identical to the Vegas preview window.
This has been for me the only downside to MBL. Perhaps others will be as happy as I am with the update.
Cheers,
Steve
Previous versions of MBL all gave darkened, saturated snapshots in the GUI, making tweaks a REAL pain in the rear. (To be clear, this occurred only in 32-bit floating point projects.) I just tested v 2.0.7 and, hey, it works great. The MBL UI snapshot looks identical to the Vegas preview window.
This has been for me the only downside to MBL. Perhaps others will be as happy as I am with the update.
Cheers,
Steve