I've been a student of music recording for about ten years now. The past five of those have been in the digital domain, and I've constantly been trying to get my levels to match those of "big label" releases. I had tried many, many combinations of tactics to get my stuff louder. First off, I thought a look-ahead peak limiter on the master channel was the silver bullet. I tried compressing subgroups individually. I tried a combo of compressor/EQ/peak limiter on the master, in various orders, and giving gain at various stages.
The problem I kept running into was that the low freq's were triggering gain reduction, so the more gain I gave it, the more it would squash the upper freq's. The result was vocals and sustained guitar sections that would flutter and threaten to fall apart at the heaviest moments in the songs. If the bass was triggering the compression/limiter, then just EQ the bass out, right? Yeah, except in all the pro-mastered recordings you hear today, the whole spectrum is just as loud as it can be, including the bass. So, after finishing a project, which the band was actually more than happy with, but which I was cringing at, I went ahead and burned 50 CD's for them. It was only then that it hit me to give it one last try using a 3 band compressor in place of the normal compressor.
I used the quantum-fx DirectX plugin with the 3 band compressor module in the master channel, followed by an EQ and then peak limiter (and a VU meter). Just as an aside, has anyone else realized how completely useless the dBfs meter is for metering in the master channel? I need to watch volume, so I got a free VU meter from PSP. Has all kinds of settings you can tweak, and it really does the trick. I'll put links at the bottom of the stuff I am talking about.
Anyway, the 3 band compressor. I experimented a bit, and finally landed on a setup that really worked great. I put a 4:1 on the low, 2:1 on the mid, and none on the high. On this module, you can solo each section, so I'd solo each section and watch the master meter (okay, it does have a use!) to see where I needed to set threshold for each section. From there, I "mixed" the 3 bands using each section's output gain. Then, I put a little lift on the high shelf of the EQ, and compensational gain on the peak limiter to get to the VU level I was shooting for. Now, the levels are as merciless as the pros. Matter of fact, in the end, the peak limiter ends up working very little, which is a testimony of the 3 band's capacity for gain before distortion. This really pumps me up for working on future projects and making them LOUD. I'll put an A-B mp3 out here for you to hear what I'm talking about. First with the good version, then the bad. (Note, the good is not necessarily louder than the bad, it's just not distorted. Loud wasn't the challenge. Loud and clean was.)
quantum-fx: (A great plugin with a "workbench" to build your own algorithms completely from scratch. That part is waaaay to deep for me.)
VU Meter
The problem I kept running into was that the low freq's were triggering gain reduction, so the more gain I gave it, the more it would squash the upper freq's. The result was vocals and sustained guitar sections that would flutter and threaten to fall apart at the heaviest moments in the songs. If the bass was triggering the compression/limiter, then just EQ the bass out, right? Yeah, except in all the pro-mastered recordings you hear today, the whole spectrum is just as loud as it can be, including the bass. So, after finishing a project, which the band was actually more than happy with, but which I was cringing at, I went ahead and burned 50 CD's for them. It was only then that it hit me to give it one last try using a 3 band compressor in place of the normal compressor.
I used the quantum-fx DirectX plugin with the 3 band compressor module in the master channel, followed by an EQ and then peak limiter (and a VU meter). Just as an aside, has anyone else realized how completely useless the dBfs meter is for metering in the master channel? I need to watch volume, so I got a free VU meter from PSP. Has all kinds of settings you can tweak, and it really does the trick. I'll put links at the bottom of the stuff I am talking about.
Anyway, the 3 band compressor. I experimented a bit, and finally landed on a setup that really worked great. I put a 4:1 on the low, 2:1 on the mid, and none on the high. On this module, you can solo each section, so I'd solo each section and watch the master meter (okay, it does have a use!) to see where I needed to set threshold for each section. From there, I "mixed" the 3 bands using each section's output gain. Then, I put a little lift on the high shelf of the EQ, and compensational gain on the peak limiter to get to the VU level I was shooting for. Now, the levels are as merciless as the pros. Matter of fact, in the end, the peak limiter ends up working very little, which is a testimony of the 3 band's capacity for gain before distortion. This really pumps me up for working on future projects and making them LOUD. I'll put an A-B mp3 out here for you to hear what I'm talking about. First with the good version, then the bad. (Note, the good is not necessarily louder than the bad, it's just not distorted. Loud wasn't the challenge. Loud and clean was.)
quantum-fx: (A great plugin with a "workbench" to build your own algorithms completely from scratch. That part is waaaay to deep for me.)
VU Meter