I have a new client who has yet to discover why tripods were invented. One of her friends has already had a go at trying to correct the motion in this shot and they've done a pretty heroic job in Premiere but I've been asked to try to get it better.
This is a 'static' shot of a bonfire by the ocean but what makes it really tricky is it needs to be looped continuously on a DVD. All of this is a piece of cake however the horizon on the first and last frame needs to be pixel accurate otherwise there's a pretty noticable jump in the horizon and it's to be projected onto a big screen.
So I've spent quite a bit of time with event pan/crop trying to line it up almost frame by frame against a still I captured of the first frame and I can get it pretty close but still not really good enough. What makes it really tricky is the axis of rotation is nigh impossible to determine and it shifts.
But what I did realise Vegas is missing that would make many of these tasks much easier is the ability to zoom in the preview window. Trying to judge things down to the last pixel is impossible. Sure I know it'd be much easier on a 21" studio monitor but....
And yes, I've tried Dynapel Steadyhand, for what I need, if anything, it makes things worse. I guess AE would be the best solution, from what I remember I can set tracking markers, that would be ideal as no doubt the fire would throw most things off the mark and I have a number of blips on the horizon with good contrast which would be ideal as tracking markers.
Anyone had any experience solving this kind of problem, is it worthwhile investing not only the money but also the learning in AE or are there better solutions for this task?
Bob.
This is a 'static' shot of a bonfire by the ocean but what makes it really tricky is it needs to be looped continuously on a DVD. All of this is a piece of cake however the horizon on the first and last frame needs to be pixel accurate otherwise there's a pretty noticable jump in the horizon and it's to be projected onto a big screen.
So I've spent quite a bit of time with event pan/crop trying to line it up almost frame by frame against a still I captured of the first frame and I can get it pretty close but still not really good enough. What makes it really tricky is the axis of rotation is nigh impossible to determine and it shifts.
But what I did realise Vegas is missing that would make many of these tasks much easier is the ability to zoom in the preview window. Trying to judge things down to the last pixel is impossible. Sure I know it'd be much easier on a 21" studio monitor but....
And yes, I've tried Dynapel Steadyhand, for what I need, if anything, it makes things worse. I guess AE would be the best solution, from what I remember I can set tracking markers, that would be ideal as no doubt the fire would throw most things off the mark and I have a number of blips on the horizon with good contrast which would be ideal as tracking markers.
Anyone had any experience solving this kind of problem, is it worthwhile investing not only the money but also the learning in AE or are there better solutions for this task?
Bob.