mp4 is Interlacing even when none selected

sven30 wrote on 4/19/2012, 10:32 AM
I'm rendering a video as mp4 using one of vegas' integrated templates for 1080 internet called "Internet HD 1080p". The progressive scan is set to none for deinterlacing, but when I render it, it's still highly interlaced in both preview as well as final rendered view. it's really bad. My card is geforce 550 i'm using gpu. any idea why it's doing this?

Comments

Arthur.S wrote on 4/19/2012, 12:55 PM
No idea what's happening Sven, but when I was using 11, if there were any strange happenings with a render, switching off GPU render always worked for me.
sven30 wrote on 4/19/2012, 5:53 PM
i tried that and that didn't work. is there any way to submit a ticket to vegas developers?
amendegw wrote on 4/19/2012, 6:02 PM
Is your source footage interlaced? If so, use the "Match Media Properties" wizard to set you project properties. Then set a Deinterlace Method (either Blend or Interpolate), this setting tells Vegas that you wish to Deinterlace your project to Progressive (i.e. "Internet HD 1080p").



...Jerry

System Model:     Alienware M18 R1
System:           Windows 11 Pro
Processor:        13th Gen Intel(R) Core(TM) i9-13980HX, 2200 Mhz, 24 Core(s), 32 Logical Processor(s)

Installed Memory: 64.0 GB
Display Adapter:  NVIDIA GeForce RTX 4090 Laptop GPU (16GB), Nvidia Studio Driver 566.14 Nov 2024
Overclock Off

Display:          1920x1200 240 hertz
Storage (8TB Total):
    OS Drive:       NVMe KIOXIA 4096GB
        Data Drive:     NVMe Samsung SSD 990 PRO 4TB
        Data Drive:     Glyph Blackbox Pro 14TB

Vegas Pro 22 Build 239

Cameras:
Canon R5 Mark II
Canon R3
Sony A9

sven30 wrote on 4/19/2012, 6:05 PM
ok, update. I'm guessing for whatever reason, but the custom template I was using must have just been corrupt or something. I tried it on another custom template as well as a vegas template and now it seems to work over and over. So I deleted that template and just recreated a new one and now it's working. Don't get that, but ok. Maybe it was because I created that particular template before I put my new graphics card in or something. Who knows. If it happens again though, I'll post here and let you know.
sven30 wrote on 4/19/2012, 6:35 PM
Thanks for that. So if my camera only takes video at 30fps and records at 60i, then should I edit all of my movies with those project settings (which are interlaced) but then when rendering always have them deinterlaced then? Or does it matter? I'm a little confused about project settings vs. render settings. I mean, i know the difference, but is there a benefit to keeping with the original format in the project settings in which the video camera filmed in when editing the project? Will it make it easier or better to edit in? i've basically just been matching the project settings with what I want at rendering, which is deinterlaced, at best quality, and blend and 29.970 fps.
amendegw wrote on 4/19/2012, 6:54 PM
I very rarely have problems if my project properties match my source footage. Once, you've made that match, you can set Deinterlace properties (if your project is interlaced - make sure you do this even if you don't render to progressive as Vegas deinterlaces when it resizes). There are some exceptions, but they are not common.

Once you match your project properties to your source footage, you should be able to to render to whatever format you desire. (Warning: If you stablize with Mercalli or Sony stabilization, you could run into problems by rendering to formats that do not match your Project Properties).

Good Luck!
...Jerry

System Model:     Alienware M18 R1
System:           Windows 11 Pro
Processor:        13th Gen Intel(R) Core(TM) i9-13980HX, 2200 Mhz, 24 Core(s), 32 Logical Processor(s)

Installed Memory: 64.0 GB
Display Adapter:  NVIDIA GeForce RTX 4090 Laptop GPU (16GB), Nvidia Studio Driver 566.14 Nov 2024
Overclock Off

Display:          1920x1200 240 hertz
Storage (8TB Total):
    OS Drive:       NVMe KIOXIA 4096GB
        Data Drive:     NVMe Samsung SSD 990 PRO 4TB
        Data Drive:     Glyph Blackbox Pro 14TB

Vegas Pro 22 Build 239

Cameras:
Canon R5 Mark II
Canon R3
Sony A9

sven30 wrote on 4/19/2012, 7:11 PM
ok so you're saying is that the best practice is to match your original footage format when editing in project mode (without making any changes to project settings). Meaning...once it's matched to the original don't touch it and just save it? Then when you render, just render to whatever settings you feel is right for the final project? btw, thanks for all of this input, it's so greatly appreciated!
John_Cline wrote on 4/19/2012, 11:34 PM
I don't believe that the "Match Media" setting actually analyzes the real field order of the footage. As far as I can tell it only looks at image dimensions and frame rate and then guesses at interlacing and the correct field order.
amendegw wrote on 4/20/2012, 4:45 AM
"ok so you're saying is that the best practice is to match your original footage format when editing in project mode (without making any changes to project settings)."I guess I'd phrase it a little different - "You want to match your project properties to your source footage, then render to the desired format", but I think you've got the drift.

...Jerry

PS: Just to be technically correct, there are exceptions to the practice, but 9 out of 10 times, this procedure matches my workflow.

System Model:     Alienware M18 R1
System:           Windows 11 Pro
Processor:        13th Gen Intel(R) Core(TM) i9-13980HX, 2200 Mhz, 24 Core(s), 32 Logical Processor(s)

Installed Memory: 64.0 GB
Display Adapter:  NVIDIA GeForce RTX 4090 Laptop GPU (16GB), Nvidia Studio Driver 566.14 Nov 2024
Overclock Off

Display:          1920x1200 240 hertz
Storage (8TB Total):
    OS Drive:       NVMe KIOXIA 4096GB
        Data Drive:     NVMe Samsung SSD 990 PRO 4TB
        Data Drive:     Glyph Blackbox Pro 14TB

Vegas Pro 22 Build 239

Cameras:
Canon R5 Mark II
Canon R3
Sony A9

sven30 wrote on 4/20/2012, 7:49 AM
ok, thanks. and as with everything else, i'll just tinker with it and hope for the best results.