MULTICAM EDIT IS WASTING PRECIOUS SPACE ON SCREEN

vjsouza wrote on 3/13/2019, 7:03 AM

Hello, fellow video editors.

I am one of the few editors who have been using Vegas Pro for over 15 years.

I have a suggestion to improve multi-camera editing mode, (Shift + Ctrl + D)

Every year I need to shoot and edit dance school shows with up to 6 cameras. My problem is how Vegas Pro displays the images in MultiCam mode. It displays space for 9 cameras in a project that has only 5 cameras. There are 4 camera spaces on black screen.

My suggestion is that the program allows the user to define how they want to view the cameras in MultiCam mode. I would like to choose the number of rows and columns on the screen in multi-camera mode. For example, if I edit showing 5 cameras or 6, I could choose to show them in 2 rows and 3 columns. If I'm editing with 8 cameras, I could choose to show 2 lines and 4 columns.

There is no reason for Vegas Pro to display 3 lines and 3 columns for only 5 or 6 cameras. It wastes valuable screen space, which could be best used to display each camera window in a larger size.

Regardless of aspect ratio, in MultiCam mode (Shift + Ctrl + D) I could edit with maximized video preview, to use the full width of my monitor screen. Please see the attached screens and understand what I want.

Comments

fr0sty wrote on 3/13/2019, 7:00 PM

I second this. Also, we need a way to prevent a camera angle from automatically switching tracks when a spanned clip spans from one file to the next. If I'm editing footage that spans across multiple 4.4gb files, every time the file switches to a new one, my angle auto-switches to another random angle, and I have to go back and manually force it to stay on that angle.

vjsouza wrote on 3/18/2019, 2:36 PM

I have some more suggestions to improve MultiCam Preview Mode (Shift + Ctrl + D)

Marco. wrote on 3/18/2019, 2:43 PM

That large view of the selected camera in a separate window is already available via an external display. Selected camera in full size on external display. All cameras as PiPs on the internal preview window.

fr0sty wrote on 3/18/2019, 2:44 PM

Would be great for single-monitor editors, especially those on a laptop editing in the field... but ideally you want to have your secondary monitor be your full screen preview.

A virtual T-Bar for live fade transitions that could be mapped to any midi fader would also be cool. If you're going to go that far, why not also let Vegas take live input feeds from my SDI capture cards and live mix?