>> NASA World Wind/Celestia: Got Experience?

Soniclight wrote on 8/30/2006, 5:03 PM
Hello,

Does anyone here with Vegas 6 have any experience -- and success -- in capturing motion zoom/bank sequences with NASA World Wind and/or Celestia?

Flyovers using 90 degree/flat-on surfaces can be made from stills by using V-6's pan-crop; but the moment one does any banking or zooming, it gets tricky and choppy.

Flat or otherwise, using an .avi screen capture app comes out choppy (at least the one I have). Sometimes it is suggested to turn off hardware acceleration, but with these types of heavy duty visual apps, its a no-go.

The other way is to record/save as multiple files, usually .png, but that seem like a waste of time for it would be just as or more choppy (not enough frames for smooth NTFS 29.9)?

Those who know these apps (esp. WW) are well aware of the grids and differences in quadrants due when and what satellites took the images. If you have experience in how to remove or delete such grid lines with Vegas, that kind of wisdom would be most useful, too.

Again, with still images, that's easy. Motion/video, that's not as easy.

_________________

Bottom line:

Such sequences are important parts to my overall video project. I'd really like to .avi a few sequences that look smooth and professional. Not just some YouTube, low res quickie job.

Thanks.

~ Soniclight
a.k.a. Philip

>>> PS: By the way, while I appreciate this forum, one cannot attach images or get notifications of replies. Any suggestions on what you consider the best and most usefulVegas forum/s (not usergroups)?

Comments

FrigidNDEditing wrote on 8/30/2006, 7:58 PM
Just out of curiosity, Aren't you breaking copyright law using these images? They may make it so that you can't very easily for just that reason???

Just a theory.

As for how to do it? The answer is a screen app pure and simple, just might need a faster machine.

Dave
FrigidNDEditing wrote on 8/30/2006, 8:01 PM
scratch that - their info site talks about the copyright - it's public domain, so it would seem that since these images are gov't source they are public domain.

Dave
Soniclight wrote on 8/30/2006, 9:09 PM
First, I'm glad you checked before accusing me of copyright infringements. You just happen to be dealing with someone who goes against the grain of many people on the Net. I'm ethic compulsive. I don't even steal animated gifs for my website. :)

Second, I have a Pentium D dual core, 2 Gb. 4200 DDRM2, 2 extra pagefiles, etc. That's not the issue, it's a fps one. You can have all the power you want, but most (affordable) Screen capture apps do a lousy job since most do under 10 fps.
FrigidNDEditing wrote on 8/30/2006, 9:14 PM
then perhaps you've already answered your question right there, Camtasia does a good job of screen capping, and I've spent a good long while searching their support forums for info on how to remove the loading tiles (that seems to be what they were calling them) and I can't seem to find anyone giving any answer (or asking the question for that matter).

As for the copyrights, make sure that the plugins/images that are being accessed for your work are ones that are under the public domain list - they said that those are but those that aren't are not under the public domain list and are subject to copyright infringement.

Dave
Soniclight wrote on 8/30/2006, 9:21 PM
That said...

I just tried out a little kind of funky looking program called CaptureWizPro which only recorded at 8.7 fps, and once I rendered it to uncompressed .avi in Vegas, it looked a bit smoother.

The problem is source material -- apps like WW and Celestia can create granulated artifacts which look "shimmery" in certain areas of the image. There are probably tricks and tips of which I am totally unaware.

That's why I'm asking those who've had direct experience, perhaps even professionally in converting catpures from these apps. They would know how to reduce/eliminate such artifacts.

While not a total newbie at NLEs, I'm still learning how to use Vegas for I only got it a few months ago.
TheHappyFriar wrote on 8/30/2006, 10:19 PM
game players use FRAPS for screen video capture. If it can do Doom 3 then I'm sure it can do what you want. :)

I just made a movie of the demo script & it rendered flawlessly. 720x480, 29.97fps, uncompressed AVI. I then did the same thing with me moving aorund the solar system, worked perfectly. making a .cel file might be the best bet for ya.

What kind of animation do you need? Perhaps if you give an example of an exact shot someone could try to make the same shot.

You've got a better PC then me & I had no problems capturing. The key seems to be to use uncompressed though, i go best results with that (I also recorded to a dedicated video drive).
farss wrote on 8/31/2006, 1:00 AM
I believe you might even be able to get what you need from NASA in a format that can be loaded into a 3D app. You could then render out as an image sequence, might be more work than it's worth though.

I've worked on an intro for a local observatory that runs a 3D theatre that takes you on a tour through the universe and it's interactive, very impressive use of 3D.
Soniclight wrote on 8/31/2006, 7:34 AM
Thanks for replies (and hi, again, TheHappyFriar -- the guy who turned me on to Celestia in the first place :) Fraps sounded familiar, recognized the homepage and it was one of the apps to consider.

As far as I have found so far, freeware versions of this kind of app just don't have the right fps, so I'll have to go shareware. I'll try Fraps. But I'm going to hit Tucows and others to look around a bit more. I never buy without doing (at times overkill) research to get best bang for buck or dinar or yen :)

Hasta la later.
Soniclight wrote on 8/31/2006, 1:27 PM
TheHappyFriar,

You said, "What kind of animation do you need? Perhaps if you give an example of an exact shot someone could try to make the same shot."

I'm assuming your referring to Celestia.

Well, I'm still trying to figure out how to install extra texture maps (night, clouds, etc.) so I've paused on using Celestia for now pending my posted questions at the Celestia BBS board.

So I'm experimenting with WorldWind -- also since one of the developers at Celestia suggested that it may be better for one particular set of sequences (cities and surroundings details) that I wish to make. So let me use that kind of shot for example purposes. Hopefully you're familiar with WW.

Here is one thing I did:

--- I go to Mumbai, India (WW coordinates: worldwind://goto/world=Earth&lat=18.89687&lon=72.87717&alt=46774&dir=-65.9&tilt=46.6 (Using the measuring tool provided, measured diagonally corner to corner of the window, we're looking at a range of about 150 Kilometers.)

--- Then I tilt it enough to give it slightly more of a 3D/perspective feel and do a slow circular "flyover"* using the mouse to adjust the view in lower altitude or whatever it takes to try to avoid different colored tiles. This type of circular motion is done by dragging the cursor across the bottom of the screen horizontally.

* (With WW, the most smooth result is achieved having "Planetary Inertia" and "Motion Momentum" -- which it results in a perpetual motion once one releases the mouse).

In essence, the camera is watching the terrain slowly revolve below respecting the chosen perspective. Then, one captures in .avi.

As stated above, the only problem is that there is some pixel shimmer in the busier parts of the terrain in what WW shows (probably Celestia in certain ways also) which no capture, whatever the fps can fix.

Now, regarding what you did that seemed to work: My guess is that this pixelation wouldn't occur or be minimal in capturing the Celestia intro demo or space flight sequences since most images are not as detailed -- and that there is much of the screen that is black outer space real estate.

It's them thar trees and hills and Earth stuff that gets pixel warped...

Again, I wish this board provided image inclusion or even a way to put up a 3 second .avi or .wmv so I could show you what I mean.

And the saga continues...
Soniclight wrote on 9/5/2006, 6:56 AM
Well, from all the capture apps to get good footage of stuff done with both apps, I have to say FRAPS is the best to go with. Even has 29.97 rendering. So thanks for the reminder -- I had visited their site a while back, but passed on the price.

But some things are worth a little extra investment and I'll probably get it at the right time for me. I'm trying to do too many things at once for I'm a bit over-excited about the ever widening possibilities of what I could actually pull off -- even as just one person with only one computer.

Ah, da wunders of teknologie :)

NRN