Need help with masks

Sebaz wrote on 1/8/2010, 6:19 AM
Let's suppose that I have a close up shot of two eyes, which are for the most part static but they move a little bit throughout the course of one minute. I need to do a mask to isolate the eyes from the rest of the face and superimpose them over the layer below. Now, the eyes don't change size, so it's easy to make two paths and they won't change size. But since the eyes are moving a bit, over time I have to move the two paths so that the eyes fit in them. The problem with that is that the paths themselves also change position when that happens. Their dimensions are exactly the same, but they flow in one direction or another to follow the eyes.

What I would like to know is if there is an easy way to do a pan of the track that contains the eyes so that when the eyes move, the paths always stay in the same position in the frame, instead of the paths moving in whatever direction is needed to accommodate the movement of the eyes. I know that I could use the pan properties in the same track and calculate the difference between keyframes, but I was wondering if there was an easier way.

I hope I made that clear.

Comments

Grazie wrote on 1/8/2010, 7:28 AM
Nice project!

OK, can you post a "still" of the eyes? I want to know just how much detail is being required to remain? What colours are involved?

Grazie

Sebaz wrote on 1/8/2010, 7:58 AM
I'll see if I can post a still later today when I get home. Basically the only thing that has to remain are the two eyes.
JohnnyRoy wrote on 1/8/2010, 1:43 PM
This would be easy to do in After Effects. I doubt you would be able to keyframe the eyes into a stable position manually. You would essentially be doing the work of an image stabilizer. In fact, if you have a stabilizer like proDAD Mercalli, you might try using that to stabilize the eye movement before you mask it.

~jr
TeetimeNC wrote on 1/9/2010, 10:00 AM
Sebaz, I can stabilize it for you if you want to send me the clip.

Jerry
Sebaz wrote on 1/9/2010, 1:13 PM
Thanks, Jerry, I already did it in After Effects.