tutorial how to reslove keyframing with nesting and gradient ramps for compositing
All fx gradient and fx could be applied to main veg instead of copying key frames and hassling and jumping back and forth
Tracking masks and setting levels etc
Great to see you getting a handle on this. As an added bonus watching your tutorial I finally think I've found the answer to something that's bugged me for ages.
As you've noticed get a few levels of nesting happening in Vegas and things can get pretty slow. Do the exact same thing in After Effects and it doesn't raise a sweat or if it does you can drop back the preview quality. Why doesn't that happen in Vegas?
I think the answer is in AE because all the composites are in the one project then when you change workspace / RAM Preview quality then AE can change all the comps quality which then run much faster.
In Vegas you'd have to open each nested project and change the Full Resolution Render Quality in the Project Settings and then remember to turn it back on again for the final render.
Having said that here's a tip.
If you're nesting something that doesn't need to fill the entire frame of the final comp /project make the project smaller. For example the flag would probably be just fine being SD resolution. This saves some CPU and RAM overhead.
Shameless learned from using AE :)
I just wish we could see the spline key frame in Vegas, would make motion tracking easier
Bob thanks for the tips, but wondering if my final veg is preview half but my nested veg is set to full, will Vegas ignore the nested preview settings and preview only the current preview or will it do a full preview in background?