Anyone care to say how the network renderer is going to work in Vegas 5?
I was recently using Cinema 4D with the 3 client net renderer and was wondering if Vegas would function in a similar fasion. Will it have unlimited render clients straight out of the box or will it be restricted to just a few clients ... with an upgrade to unlimited for for a price. Will it have the capability to run over the internet the way Cinema4D net render does by being an actual web server for the projects (which is very cool by the way)? Will it require a Gigabit network to be worth anything or would it work great on a 100Mbps connection? Or for that matter a 1Mbps rate of DSL?
I can't wait to find out. I'm sitting here right now waiting for a 1.5 hour video to render in MPEG2. I expect it to hit 6 hours by the time it's finished. It sure will be nice if the network rendering system will speed this kind of thing up.
JBJones
I was recently using Cinema 4D with the 3 client net renderer and was wondering if Vegas would function in a similar fasion. Will it have unlimited render clients straight out of the box or will it be restricted to just a few clients ... with an upgrade to unlimited for for a price. Will it have the capability to run over the internet the way Cinema4D net render does by being an actual web server for the projects (which is very cool by the way)? Will it require a Gigabit network to be worth anything or would it work great on a 100Mbps connection? Or for that matter a 1Mbps rate of DSL?
I can't wait to find out. I'm sitting here right now waiting for a 1.5 hour video to render in MPEG2. I expect it to hit 6 hours by the time it's finished. It sure will be nice if the network rendering system will speed this kind of thing up.
JBJones