Comments

jetdv wrote on 11/3/2006, 6:46 PM
Scripts can be used for a multitude of things including automating redundant tasks and even adding new features to Vegas. There are many free scripts available and also a few commercial scripts. For an example of scripts, there are many listed on my website including Excalibur. There are also many on the VASST website which also includes both free and commercial scripts.
xberk wrote on 11/3/2006, 6:55 PM
You can use scripting to streamline repetitive tasks, integrate with external applications, and implement customized features.

If you don't have programing experience then it might be hard to imagine what types of "tasks" a script can do or have the ability to find out what Vegas scripting is capable of doing. I just used a combination of scripts to output all events on the timeline as seperate .avi files using their original file names. I could have done this one event at a time myself (very time consuming) .. but the script "automates" the task and does it very quickly. Sooooooo .. a script is a set of instructions to Vegas that execute rapidly to produce a result. This is just one example.

Paul B .. PCI Express Video Card: EVGA VCX 10G-P5-3885-KL GeForce RTX 3080 XC3 ULTRA ,,  Intel Core i9-11900K Desktop Processor ,,  MSI Z590-A PRO Desktop Motherboard LGA-1200 ,, 64GB (2X32GB) XPG GAMMIX D45 DDR4 3200MHz 288-Pin SDRAM PC4-25600 Memory .. Seasonic Power Supply SSR-1000FX Focus Plus 1000W ,, Arctic Liquid Freezer II – 360MM .. Fractal Design case ,, Samsung Solid State Drive MZ-V8P1T0B/AM 980 PRO 1TB PCI Express 4 NVMe M.2 ,, Wundiws 10 .. Vegas Pro 19 Edit

JohnnyRoy wrote on 11/4/2006, 4:02 AM
Scripts can increase your productivity by automating repetitive tasks although as Jetdv points out, they can add whole new features to Vegas. If you have ever used macros in Word or Excel, think "Macros on Steroids".

There is a tutorial Using Scripts in Sony Vegas Software on the VASST web site that will give you a good idea about what scripts are and how you can use them in your work flow.

~jr
Teetow wrote on 11/25/2006, 1:20 PM
A concrete example would be this (using pseudocode here, not "real" code)

for each track
- - for each event on that track
- - - - if that event is selected
- - - - - - set a fade-in
- - - - - - set a fade-out

It's very useful once you get into the mindset of "thinking like a script."
dornier wrote on 12/13/2006, 8:33 AM
I tried this script but keep getting errors that TIMECODE is not being defined as a variable.

Is there a step I'm missing? It's the first script I've tried to run. I copied an existing script, opened it to replace ALL the code, and renamed it.

???
jetdv wrote on 12/13/2006, 11:01 AM
At the top is a line that will say import SonicFoundry.Vegas or import Sony.Vegas. Make sure you're using the right one. Vegas 4 used "SonicFoundry" while Vegas 5 and newer uses "Sony".