Comments

SonyEPM wrote on 11/13/2002, 8:49 AM
Who'll be the first to post a spinning cube tutorial? I tried doing it, got the cube down but couldn't figure out how to spin it.
FuTz wrote on 11/13/2002, 9:48 AM
yeah, with text scrolling on each face of the cube and in a different direction/face..?
Naah,just kidding :D
satish wrote on 11/13/2002, 11:14 AM
A spinning cube is not possible with this plugin. To do a spinning cube, the plugin needs to take 6 inputs at the same time, only then it can analyze the depth information of all the inputs and generate proper 3D output. This is for a later release.

Thanks
salad wrote on 11/13/2002, 11:24 AM
Thank You Satish and Gary!!!
I will try to find some time this coming weekend to play with this.

Lotsa of tut's to play with....BillyBoy, MartyH, GG, Chienworks......Thanks all! Will definitely stay busy this Winter!

Paul_Holmes wrote on 11/13/2002, 11:54 AM
I like the part about a 3D output for a later release! Love what it is now, but looking forward to what it will be also!
Chienworks wrote on 11/13/2002, 12:12 PM
Satish: i beg to differ. I've almost got a cube spinning on my screen already. I put each face on a separate track. I'm just having trouble tweaking the pivot points, but it's getting very close. The other problem is that the faces on the back side of the cube don't automatically disappear, but i can fade out those tracks at the appropriate times.
dcrandall wrote on 11/13/2002, 12:18 PM
Many thanks and kudos to Satish and GG. I have downloaded and am playing with the tutorials and "veg" files. This plug-in has made adding effects so much easier for all of us amateurs in video editing.
  • Velocity Micro Z55 Desktop Computer
  • ASUS Prime Z270M-Plus Motherboard
  • Intel(R) Core(TM) i7-7700K CPU @ 4.2GHz
  • Memory: 16GB DDR4-2400MHz
  • 4GB NVIDIA GeForce GTX 1050 Ti Driver Version: Studio Driver 452.06
  • Windows 10 Home 64bit v1909
  • Vegas Pro 18.0 Build 284
satish wrote on 11/13/2002, 1:03 PM
> The other problem is that the faces on the back side
> of the cube don't automatically disappear, but i can
> fade out those tracks at the appropriate times

This is exactly what i meant when i said "only then it can analyze the depth information of all the inputs and generate proper 3D output".

You can tweak the plugin to get a spinning cube with considerable effort, but there is no inbuilt support right now. And it was not meant for that. :) The next release will be having more support for such full-featured object-based 3D