new V7 bug - error building peaks

CesarDRuiz wrote on 9/13/2006, 8:58 AM
I have a clip that has some drop outs. When Vegas 7 tries to build its peaks it sends up an error box that reads

"An error occurred during the current operation.
Error 0x8004370b (message missing)"

I hit OK and then no further peak building is attempted. So I am left with lots of clips that have no built peaks.

This is a project file that would open fine in Vegas 6. The offending clip can have its peaks built fine in V6, but when I open the project in V7 it fails.

The clips were captured using HDVSplit, but again, V6 had no problem with them.

Is anyone else getting this error?

Comments

Wolfgang S. wrote on 9/13/2006, 10:14 AM
Yes - this error has been reported to Sony. It seems to be caused by a corrupted m2t file, as you say with some drop outs.

It helps to elimante the spezific clip from the project. Maybe it also helps to capture the clip again with Vegas 7.

Desktop: PC AMD 3960X, 24x3,8 Mhz * RTX 3080 Ti (12 GB)* Blackmagic Extreme 4K 12G * QNAP Max8 10 Gb Lan * Resolve Studio 18 * Edius X* Blackmagic Pocket 6K/6K Pro, EVA1, FS7

Laptop: ProArt Studiobook 16 OLED * internal HDR preview * i9 12900H with i-GPU Iris XE * 32 GB Ram) * Geforce RTX 3070 TI 8GB * internal HDR preview on the laptop monitor * Blackmagic Ultrastudio 4K mini

HDR monitor: ProArt Monitor PA32 UCG-K 1600 nits, Atomos Sumo

Others: Edius NX (Canopus NX)-card in an old XP-System. Edius 4.6 and other systems

DJPadre wrote on 9/13/2006, 10:25 AM
this problem used to happen with DVDArchitect 2...

seems were going back in time... oooeeeoooooo
Wolfgang S. wrote on 9/13/2006, 10:35 AM
Not really - we are talking here about HDV files. DVDA 2 was designed for SD files only.

Desktop: PC AMD 3960X, 24x3,8 Mhz * RTX 3080 Ti (12 GB)* Blackmagic Extreme 4K 12G * QNAP Max8 10 Gb Lan * Resolve Studio 18 * Edius X* Blackmagic Pocket 6K/6K Pro, EVA1, FS7

Laptop: ProArt Studiobook 16 OLED * internal HDR preview * i9 12900H with i-GPU Iris XE * 32 GB Ram) * Geforce RTX 3070 TI 8GB * internal HDR preview on the laptop monitor * Blackmagic Ultrastudio 4K mini

HDR monitor: ProArt Monitor PA32 UCG-K 1600 nits, Atomos Sumo

Others: Edius NX (Canopus NX)-card in an old XP-System. Edius 4.6 and other systems

DJPadre wrote on 9/13/2006, 11:17 AM
no.. im talking about DVDArchitect IN GENERAL
AC3 and MPG audio peak building used to crash incessantly.. it also used to randomly peak variances, which generated noise and corrupting the sfk, in turn corrupting the playback of the related ac3 or mpg file of that sfk...
oftimes, this corruption would cause a lock up of the app.. if it dodnt lockup, the peaks would be corrupted.

Its the decoder which is having issues reading the file, NOT the peak building sfk drawing engine...

trsust me.. i been there and dont that.. its the decoder...
farss wrote on 9/13/2006, 1:44 PM
Even if they don't crash the peak building is a resource hog. Emulated playback runs like a dog until peak building is completed.
Vegas has the same problem too, still.

Audio waveforms can be useful, sometimes, but we sure pay a heavy price for them. Same goes for thumbnails, they too can be a resource hog. Better handling of both one would have hoped would have been a priority in V7.

vitalforce wrote on 9/13/2006, 2:35 PM
Er-can't you turn off waveform drawing?
farss wrote on 9/13/2006, 3:23 PM
Yes but you loose thumbnails at the same time.
DJPadre wrote on 9/13/2006, 11:59 PM
u can also allocate lwoer resolutin peaks, however this could be detrimental to the finite level of work... for roughs and drafts, its usually not an issue, however for finals and masters it can get a lil intense

look the more we advise of thes eprobelms, and the more we share our knowledge as to what WE find works around these problems, the more inclined theyre going to be to fix them.
This issue at hand is that in all its glory, vegas is a kick ass app, however it could be made better (and or) more efficient if someone actually tok notice of what we have to say.
Especially those who sell this stuff.. as to sell it, one must demonstrate it.. if that demo is not stable, then that sale is virtually out the window...
XDCam user or not, HDV user or not.. people only want stability....
Wolfgang S. wrote on 9/14/2006, 12:57 AM
The original posting says something about behaviour in Vegas 7, not in the DVDA. I do not know what the issue is in the DVDA - maybe we are talking here about different things.

Desktop: PC AMD 3960X, 24x3,8 Mhz * RTX 3080 Ti (12 GB)* Blackmagic Extreme 4K 12G * QNAP Max8 10 Gb Lan * Resolve Studio 18 * Edius X* Blackmagic Pocket 6K/6K Pro, EVA1, FS7

Laptop: ProArt Studiobook 16 OLED * internal HDR preview * i9 12900H with i-GPU Iris XE * 32 GB Ram) * Geforce RTX 3070 TI 8GB * internal HDR preview on the laptop monitor * Blackmagic Ultrastudio 4K mini

HDR monitor: ProArt Monitor PA32 UCG-K 1600 nits, Atomos Sumo

Others: Edius NX (Canopus NX)-card in an old XP-System. Edius 4.6 and other systems

DJPadre wrote on 9/14/2006, 1:58 AM
no, were talking about the peak building engine within an MPG/AC3 based project environemt (ie ALL of Sonys products...as they typiclly share the same SW based decoders).. hence the reference to DVDArchitect
bruceo wrote on 9/22/2006, 11:21 PM
Any resolution on this issue yet? I am having this exact problem with m2ts as well. For me waveforms are critical for syching up multicams and just editing overall I use waveform cues constantly....
Wolfgang S. wrote on 9/23/2006, 1:20 AM
I have seen that error only, when I captured HDV-footage with HDVSplit and imported the m2t files in Vegas 7. So, one possiblity is to capture in Vegas - and to avoid HDVSplit. Another one is to eliminate the corrupted clip that causes the problem.

Desktop: PC AMD 3960X, 24x3,8 Mhz * RTX 3080 Ti (12 GB)* Blackmagic Extreme 4K 12G * QNAP Max8 10 Gb Lan * Resolve Studio 18 * Edius X* Blackmagic Pocket 6K/6K Pro, EVA1, FS7

Laptop: ProArt Studiobook 16 OLED * internal HDR preview * i9 12900H with i-GPU Iris XE * 32 GB Ram) * Geforce RTX 3070 TI 8GB * internal HDR preview on the laptop monitor * Blackmagic Ultrastudio 4K mini

HDR monitor: ProArt Monitor PA32 UCG-K 1600 nits, Atomos Sumo

Others: Edius NX (Canopus NX)-card in an old XP-System. Edius 4.6 and other systems

DJPadre wrote on 9/23/2006, 7:00 AM
its NOT the clip...

its the decoder.... trust me...
bruceo wrote on 9/23/2006, 9:11 AM
They were captured in V7 and I need the tapes captured in their entirety for synch. You can drop them in V6 and build peaks with no problem but drop them in Vegas 7 and you get an error message and V7 won't recognize the .sfk files from 6. Another PITA. This needs fixing last month....
DJPadre wrote on 9/23/2006, 10:09 AM
have u deleted the SFK files then tried to reimport into V7?
V7 shoudl redraw these waveforms... and its THIS engine thats nuked apparently..

But lets face it, of all the problems people are having, there are 10 people that arent...

bruceo wrote on 9/23/2006, 11:06 AM
Yeah just the 1 in 10 that are doing serious HDV editing the other 9 are doing SD. V7 m2t imporvements are awesome. No m2t audio waveform is not awesome...
bruceo wrote on 9/23/2006, 12:32 PM
Jesus... I just started another m2t project and the same crap. I have to drop m2ts in 1 by one and wait to see if one craps out on peak building instead of dropping all 8 in and coming back in several hours to start working with waveforms. I'd go back to V6 but m2t plays at 1fps after you start cuttin it... When is V7b going to be ready?!!
bruceo wrote on 9/25/2006, 12:04 PM
I was able to get some of the captured m2t to build peaks if I captured them with ConnectHD's capture utility capturing m2t stream only.

I also captured a few tapes with V6 & V7 and even if split file on scene changes was off they would split the m2t into 6 or 8 m2t's (looks like any part that there was a hard whip pan it would split) where I want it to be all one raw file.

ConnectHD captured the m2t stream as a whole, but 2 of the 8 still had the missing message error when building peaks in V&. V6 built the peaks fine, but Vegas 7 will not recognize the sfk files from V6. SO it looks like I will need to synch the tapes in V6 then bring into 7 and work peakless.....