No support for GTX 970 / Maxwell GPU?

Comments

videoITguy wrote on 3/28/2015, 5:29 PM
Sony Prosumer cameras - $3200 and up do not (AFAIK) ever come bundled from Sony with SCS products. Some lesser cameras a few times. But usually a bundle from factory includes the esoteric solution - i.e., Play Memories.

Catalyst Edit will be something along the pro line in this regard.

Undoubtedly - script control is a big plus of Vegas - and witness the utilities for automation like Timeline Tools, Vegasaur, and Production Assistant do make use and enable a semi-automated production control situation.

SCS has been backing off the script environment ever since the major release of VegasPro8. Too bad, that might have been just the feature they needed to really promote.
marky1 wrote on 3/30/2015, 8:19 AM
the reason i am so unhappy is that i bought the gtx970 as it said in there desciption it is compatible...see below. as far as i am concered this is selling a product with out of date advice and i have now wasted £300, after my complaint the below advice from sony seems to have been removed

Vegas Pro Supported cards for GPU-acceleration
Published 10/17/2011 11:48 AM | Updated 03/06/2013 10:01 AM
Vegas Pro 11 and higher Supported cards for GPU-accelerationSupported NVIDIA or AMD/ATI GPU with 512 MB or more RAM (for GPU-accelerated AVC rendering and video processing):

NVIDIA

Requires a CUDA-enabled GPU and driver 270.xx or later.

GeForce GPUs: GeForce GTX 4xx Series or higher (or GeForce GT 2xx Series or higher with driver 285.62 or later).

Quadro GPUs: Quadro 600 or higher (or Quadro FX 1700 or higher with driver 285.62 or later).

NVIDIA recommends NVIDIA Quadro for professional applications and recommends use of the latest boards based on the Fermi architecture.
OldSmoke wrote on 3/30/2015, 8:37 AM
marky1

I know you are upset but this is the important part of Sony's statement and yes, they should have made it clearer:

...and recommends use of the latest boards based on the Fermi architecture.

Fermi architecture ends with the GTX500 series. The GXT970 will work because it does support OPenCL/GL to some extend. What doesn't work are the encoders that where written for FERMI cards.

Proud owner of Sony Vegas Pro 7, 8, 9, 10, 11, 12 & 13 and now Magix VP15&16.

System Spec.:
Motherboard: ASUS X299 Prime-A

Ram: G.Skill 4x8GB DDR4 2666 XMP

CPU: i7-9800x @ 4.6GHz (custom water cooling system)
GPU: 1x AMD Vega Pro Frontier Edition (water cooled)
Hard drives: System Samsung 970Pro NVME, AV-Projects 1TB (4x Intel P7600 512GB VROC), 4x 2.5" Hotswap bays, 1x 3.5" Hotswap Bay, 1x LG BluRay Burner

PSU: Corsair 1200W
Monitor: 2x Dell Ultrasharp U2713HM (2560x1440)

marky1 wrote on 3/30/2015, 10:43 AM
Thanks oldsmoke..people like me who are not realy computer literate wouldnt know that.. below another responce from sony

Hi mark,

Thank you for writing back. I apologize for delay I have passed this information forward to our development and QA team for further research. Given this is something within the coding of the app this is something they will need to resolve at the coding level. I apologize for the inconvenience and thank you for the feedback and information from Nvidia.

Micky wrote on 4/8/2015, 3:52 AM
Ook ik heb een GTX970 zonder ondersteuning van Sony Vegas Pro13. De laatse nieuwe Nvidia kaarten met de nieuwste drivers worden niet ondersteund in Vegas Pro 13. Aan Sony de vraag of zij dit probleem gaan oplossen??
T Reynolds wrote on 4/8/2015, 7:18 AM
This talk will discuss how Sony Creative Software used OpenCL to build a 4K video pipeline in Vegas Pro and the new Catalyst Prepare applications. It will cover the design as well as the promises and pitfalls of writing over 100 OpenCL kernels for all aspects of video processing from color management to plug-in video effects.

By Dennis Adams Director of Technology, Sony Creative Software Inc.

http://on-demand.gputechconf.com/gtc/2015/video/S5592.html

Explains the History of OpenCL using Sony Vegas Pro, Past and Future.


Below, is a Video explaining the links Between Vulkan, SPIR-V and OpenCL 2.1

Khronos API Standards Update: Including Vulkan, OpenCL 2.1 and SPIR-V
Neil Trevett Vice President Mobile Ecosystem, NVIDIA

Discover how over 120 companies cooperate at the Khronos Group to create open, royalty free standards that enable developers to access the power of the GPU to accelerate demanding compute, graphics and vision applications. This session includes the very latest updates, including the newly announced Vulkan, SPIR-V and OpenCL 2.1 specifications.

http://on-demand.gputechconf.com/gtc/2015/video/S5734.html



GPU Power through Javascript for Anyone with Universe 2.0 SDK
Sean Safreed Co-founder, Red Giant

Red Giant Universe is a set of tools for creating visual effects across a wide range of popular DCC apps. It is now accessible by artists with basic Javascript programming skills. The system enables users to create in minutes or hours what used to take days or weeks to write in a mainstream computer language. This session will follow on the introductory session from 2014, with new expanded coverage of the SDK, Javascript examples and new additions to the system for real-time vector render and photo based rendering all in real-time on the GPU.

http://on-demand.gputechconf.com/gtc/2015/video/S5483.html





High-Performance Video Encoding Using NVIDIA GPUs

Abhijit Patait Sr. Manager, System Software, NVIDIA


This session is intended to provide a broad overview of the video encoding capabilities of current and future versions of NVIDIA's NVENC, a hardware accelerated encoder that ships with NVIDIA GPUs. We will provide an overview of the hardware capabilities and software APIs used for video encoding, with an overview of recent improvements in features, performance and quality. We will also provide a quick overview of how NVIDIA video encoding can be used in applications such as transcoding, video streaming, and GPU virtualization.


http://on-demand.gputechconf.com/gtc/2015/video/S5613.html


Micky wrote on 4/8/2015, 1:19 PM
Ik lees een hoop verhalen maar geen oplossingen van "ons" probleem. Gaat Sony Vegas hier nu iets aan doen zodat wij gebruik kunnen maken van onze GTX970? Gewoon een simpel ja of nee. Gr micky
GaryX1001 wrote on 4/8/2015, 1:58 PM
i'm waiting for a Long time now to buy a new graphics Card, this gtx 570 i have is kinda old and slow in everything, only good for vegas..
its Abit frustrating.. i also don't really know for what i upgraded from 12 to 13, guess i did it because of the stopped Support when the new Version arrived.
it's really time to Change this behavior in vegas so i finally can buy a faster Card!
OldSmoke wrote on 4/8/2015, 3:39 PM
Micky

My Dutch is very limited but waiting for Sony to give you answer is not healthy, you may "expire" before that.

And, if you study the links provided, you will soon figure out that it's Nvidia that has not implemented OpenCL well in their cards because Nvidia want's to push for their proprietary CUDA. Get yourself a R9 290X and you will be a much happier camper.

Proud owner of Sony Vegas Pro 7, 8, 9, 10, 11, 12 & 13 and now Magix VP15&16.

System Spec.:
Motherboard: ASUS X299 Prime-A

Ram: G.Skill 4x8GB DDR4 2666 XMP

CPU: i7-9800x @ 4.6GHz (custom water cooling system)
GPU: 1x AMD Vega Pro Frontier Edition (water cooled)
Hard drives: System Samsung 970Pro NVME, AV-Projects 1TB (4x Intel P7600 512GB VROC), 4x 2.5" Hotswap bays, 1x 3.5" Hotswap Bay, 1x LG BluRay Burner

PSU: Corsair 1200W
Monitor: 2x Dell Ultrasharp U2713HM (2560x1440)

Micky wrote on 4/9/2015, 6:47 AM
Thx for your answer. My english is not so good but i try. In my pc is a Gigabite 970 4Gb and it wil support open cl 4.4. So what if i buy the R9 290X wil Sony Vegas render much Faster?? Its again 400 euro,s that is a lot of money. GrMickey
OldSmoke wrote on 4/9/2015, 7:10 AM
It depends on what you are rendering. MC AVC and Sony AVC are the only two codecs that are specifically CUDA accelerated and where only written for cards based on FERMI chips; 500 series. The R9 290X will help you greatly with timeline performance and rendering with codecs like MPEG-2; XDCAM, MPeG for Blu Ray, DVD. We have to wait and see if Catalyst Edit and VP14 will offer more acceleration. again, Nivida does support OpenCL but limited hardware resources compared to full support for CUDA. I had GTX580s in my system and while rendering with CUDA to MC AVC and Sony AVC was fast, timeline and 3rd party plug ins didn't work so well.

Proud owner of Sony Vegas Pro 7, 8, 9, 10, 11, 12 & 13 and now Magix VP15&16.

System Spec.:
Motherboard: ASUS X299 Prime-A

Ram: G.Skill 4x8GB DDR4 2666 XMP

CPU: i7-9800x @ 4.6GHz (custom water cooling system)
GPU: 1x AMD Vega Pro Frontier Edition (water cooled)
Hard drives: System Samsung 970Pro NVME, AV-Projects 1TB (4x Intel P7600 512GB VROC), 4x 2.5" Hotswap bays, 1x 3.5" Hotswap Bay, 1x LG BluRay Burner

PSU: Corsair 1200W
Monitor: 2x Dell Ultrasharp U2713HM (2560x1440)

Micky wrote on 4/9/2015, 8:37 AM
OldSmoke thanks for your fast reply. I think i wil have to wait for the specs in the new Sony vegas 14. Gr Micky
OldSmoke wrote on 4/9/2015, 1:50 PM
Interesting! Maybe someone with a newer card can tell us if that new driver fix helps.

Proud owner of Sony Vegas Pro 7, 8, 9, 10, 11, 12 & 13 and now Magix VP15&16.

System Spec.:
Motherboard: ASUS X299 Prime-A

Ram: G.Skill 4x8GB DDR4 2666 XMP

CPU: i7-9800x @ 4.6GHz (custom water cooling system)
GPU: 1x AMD Vega Pro Frontier Edition (water cooled)
Hard drives: System Samsung 970Pro NVME, AV-Projects 1TB (4x Intel P7600 512GB VROC), 4x 2.5" Hotswap bays, 1x 3.5" Hotswap Bay, 1x LG BluRay Burner

PSU: Corsair 1200W
Monitor: 2x Dell Ultrasharp U2713HM (2560x1440)

Micky wrote on 4/10/2015, 6:15 AM
If i can download this update for my Gigabite GTX970 i will test him this weekend on my system with Sony Vegas pro13. Gr Micky
Micky wrote on 4/10/2015, 6:46 AM
I can,t find the Beta version.
OldSmoke wrote on 4/10/2015, 7:47 AM
Micky

You have to read the whole article.

Anyhow, as this is not an official beta release, these drivers are

Try this link.

Proud owner of Sony Vegas Pro 7, 8, 9, 10, 11, 12 & 13 and now Magix VP15&16.

System Spec.:
Motherboard: ASUS X299 Prime-A

Ram: G.Skill 4x8GB DDR4 2666 XMP

CPU: i7-9800x @ 4.6GHz (custom water cooling system)
GPU: 1x AMD Vega Pro Frontier Edition (water cooled)
Hard drives: System Samsung 970Pro NVME, AV-Projects 1TB (4x Intel P7600 512GB VROC), 4x 2.5" Hotswap bays, 1x 3.5" Hotswap Bay, 1x LG BluRay Burner

PSU: Corsair 1200W
Monitor: 2x Dell Ultrasharp U2713HM (2560x1440)

Micky wrote on 4/10/2015, 2:48 PM
On my laptop with a geforce GT650M it renders 25% faster after the download. Gr Micky And i used in these test the Open CL
OldSmoke wrote on 4/10/2015, 3:20 PM
Sounds promising! I wonder how much better the GTX970 will do?

Proud owner of Sony Vegas Pro 7, 8, 9, 10, 11, 12 & 13 and now Magix VP15&16.

System Spec.:
Motherboard: ASUS X299 Prime-A

Ram: G.Skill 4x8GB DDR4 2666 XMP

CPU: i7-9800x @ 4.6GHz (custom water cooling system)
GPU: 1x AMD Vega Pro Frontier Edition (water cooled)
Hard drives: System Samsung 970Pro NVME, AV-Projects 1TB (4x Intel P7600 512GB VROC), 4x 2.5" Hotswap bays, 1x 3.5" Hotswap Bay, 1x LG BluRay Burner

PSU: Corsair 1200W
Monitor: 2x Dell Ultrasharp U2713HM (2560x1440)

Micky wrote on 4/10/2015, 3:42 PM
I will test it tomorrow. Ciao Micky
Pete Siamidis wrote on 4/10/2015, 5:16 PM
Did a quick test on my laptop with the new hotfix drivers. Laptop is a quad core Haswell Macbook Pro on Windows 8.1 64bit with a 750m gpu. Rendered a 3 second clip from one of my typical projects which is source 4k footage at 100mbps with sharpen and Filmcovert effects applied. With old drivers it was 47 seconds to render the 3 second test clip and with the new drivers was also 47 seconds, so I didn't see any change on my end on my laptop. I'll test on my desktop 970 render box later on.
OldSmoke wrote on 4/10/2015, 6:21 PM
Pete

Which render codec did you use? This new hotfoot driver includes support for OpenCL 1.2 and you have to compare rendering with MC AVC using OpenCL setting before and after; not CUDA. There is no change in the way CUDA will work with this new driver, only OpenCL. One should also see better timeline performance with Nivida cards, especially 3rd party plug ins such as NB TP.

Proud owner of Sony Vegas Pro 7, 8, 9, 10, 11, 12 & 13 and now Magix VP15&16.

System Spec.:
Motherboard: ASUS X299 Prime-A

Ram: G.Skill 4x8GB DDR4 2666 XMP

CPU: i7-9800x @ 4.6GHz (custom water cooling system)
GPU: 1x AMD Vega Pro Frontier Edition (water cooled)
Hard drives: System Samsung 970Pro NVME, AV-Projects 1TB (4x Intel P7600 512GB VROC), 4x 2.5" Hotswap bays, 1x 3.5" Hotswap Bay, 1x LG BluRay Burner

PSU: Corsair 1200W
Monitor: 2x Dell Ultrasharp U2713HM (2560x1440)

Pete Siamidis wrote on 4/10/2015, 8:38 PM
I rendered with MC AVC, and my template is set as "Render Using OpenCL if available". Maybe my 4k footage along with the effects I use just overwhelms my laptop, I don't normally render on it because I have a gaming pc that I normally use for my overnight renders. I should test that as well, see if that machine has improved.
Pete Siamidis wrote on 4/10/2015, 9:00 PM
I just did the same test on my gaming/render pc which is a stock quad core Haswell 4770k + 970 gpu. Before and after the new driver was the same, 36 seconds to render my 3 second test clip which is 4k 100mbps footage with Filmconvert applied. I suppose it's possible the MC AVC encoder doesn't support gpu on 4k encodes or source footage? In any case on my 4k tests I didn't see any difference.