Bottom line: VP13 can only reliably render on my Window 7 64 system with Preview Ram set to zero and it still renders somewhat slower than VP11.
After "upgrading" to VP13 from VP11 I've had lots of problems with GPU rendering which I've been trying to figure out and resolve. Currently I'm using version 384.89 of the NVidia drivers and Version 373 of VP13. I've gone through various exercises of removing all the drivers, all versions of Vegas and reinstalling piece by piece with no changes to the behavior.
Everything I have renders without problems using VP11 GPU rendering and relatively simple projects GPU render OK with VP13. However, with VP13, more complex projects crash at various places during renders, generally not at the same place in a given project. Again these all work perfectly with VP11.
After reading a bunch of posts I tried setting the Dynamic Ram Preview to 0 and it fixed the GPU rendering crashes with VP13, although it never was a problem with VP11. I also played with the Open CL memory filter, but it only made things slower.
VP11 Dynamic Ram 200 OpenCL Mem filter 0384 - 1:01 (hours:minutes)
VP11 Dynamic Ram 000 OpenCL Mem filter 1024 - 1:12
VP11 Dynamic Ram 000 OpenCL Mem filter 0384 - 1:11
VP13 Dynamic Ram 200 OpenCL Mem filter 0384 - Crash
VP13 Dynamic Ram 200 OpenCL Mem filter 1024 - Crash
VP13 Dynamic Ram 000 OpenCL Mem filter 0384 - 1:20
VP13 Dynamic Ram 000 OpenCL Mem filter 1024 - 1:42
I also tried stabilizing a 10 second hand held shot with smoothing and amount both set to 1.00 although setting them to the default .5 took the same time.
VP11 Dynamic Ram 200 OpenCL Mem filter 0384 - 17 sec - Poor Stabilization
VP11 Dynamic Ram 200 GPU Off - 19 sec - Poor Stabilization
VP13 Dynamic Ram 000 OpenCL Mem filter 0384 - 24 sec - Excellent
VP13 Dynamic Ram 000 GPU Off - 24 sec - Excellent
VP13 Dynamic Ram 200 GPU Off - 24 sec - Excellent
After "upgrading" to VP13 from VP11 I've had lots of problems with GPU rendering which I've been trying to figure out and resolve. Currently I'm using version 384.89 of the NVidia drivers and Version 373 of VP13. I've gone through various exercises of removing all the drivers, all versions of Vegas and reinstalling piece by piece with no changes to the behavior.
Everything I have renders without problems using VP11 GPU rendering and relatively simple projects GPU render OK with VP13. However, with VP13, more complex projects crash at various places during renders, generally not at the same place in a given project. Again these all work perfectly with VP11.
After reading a bunch of posts I tried setting the Dynamic Ram Preview to 0 and it fixed the GPU rendering crashes with VP13, although it never was a problem with VP11. I also played with the Open CL memory filter, but it only made things slower.
VP11 Dynamic Ram 200 OpenCL Mem filter 0384 - 1:01 (hours:minutes)
VP11 Dynamic Ram 000 OpenCL Mem filter 1024 - 1:12
VP11 Dynamic Ram 000 OpenCL Mem filter 0384 - 1:11
VP13 Dynamic Ram 200 OpenCL Mem filter 0384 - Crash
VP13 Dynamic Ram 200 OpenCL Mem filter 1024 - Crash
VP13 Dynamic Ram 000 OpenCL Mem filter 0384 - 1:20
VP13 Dynamic Ram 000 OpenCL Mem filter 1024 - 1:42
I also tried stabilizing a 10 second hand held shot with smoothing and amount both set to 1.00 although setting them to the default .5 took the same time.
VP11 Dynamic Ram 200 OpenCL Mem filter 0384 - 17 sec - Poor Stabilization
VP11 Dynamic Ram 200 GPU Off - 19 sec - Poor Stabilization
VP13 Dynamic Ram 000 OpenCL Mem filter 0384 - 24 sec - Excellent
VP13 Dynamic Ram 000 GPU Off - 24 sec - Excellent
VP13 Dynamic Ram 200 GPU Off - 24 sec - Excellent