Hi team,
I've never solved a Vegas surround sound mystery that has been around for some versions now. I'm on 9, but 8 was the same, and I think 7 was too.
Feel free to point me to some doco/forum posts - this should be a very common question, but months of on-and-off googling has revealed nothing...
Goal:
In a 5.1 surround project, place a track into the rear channels using the surround panner. Eg, I might have SFX of a plane flying over, and I want it to travel from L to Rs, so I use the surround panner and keyframes to travel the sound.
Outcome:
The surround panner travels as expected with the keyframes. But despite which surround mode I use, the front channels (L and/or R) never switch off. The rear channel(s) merely join them at the right time. This isn't a sound card mapping issue, as I can see the Vegas audio meters reflect the same problem - the front LR channels continue to play the sound, even though the surround panner shows them as being reduced further and further until they hit "Infinate". But despite this, the front L/R continues to deliver full power sound.
Workaround:
A dirty way of working around the issue is to isolate the sound effect onto its own track. Design the surround move with the surround panner. Duplicate the track 4 times (L, R, Ls, Rs). For each track, disable all channels except for the channel that track is meant to represent.
I can always fall back to the dirty workaround, but I'd like to make the panner behave the way it does for the front channels - if I place the panner over the rear right, I don't expect front right to also be at full volume ... what on earth am I doing wrong?
As mentioned, this occurs for all modes, not just contstant power.
Cheers,
Jason
I've never solved a Vegas surround sound mystery that has been around for some versions now. I'm on 9, but 8 was the same, and I think 7 was too.
Feel free to point me to some doco/forum posts - this should be a very common question, but months of on-and-off googling has revealed nothing...
Goal:
In a 5.1 surround project, place a track into the rear channels using the surround panner. Eg, I might have SFX of a plane flying over, and I want it to travel from L to Rs, so I use the surround panner and keyframes to travel the sound.
Outcome:
The surround panner travels as expected with the keyframes. But despite which surround mode I use, the front channels (L and/or R) never switch off. The rear channel(s) merely join them at the right time. This isn't a sound card mapping issue, as I can see the Vegas audio meters reflect the same problem - the front LR channels continue to play the sound, even though the surround panner shows them as being reduced further and further until they hit "Infinate". But despite this, the front L/R continues to deliver full power sound.
Workaround:
A dirty way of working around the issue is to isolate the sound effect onto its own track. Design the surround move with the surround panner. Duplicate the track 4 times (L, R, Ls, Rs). For each track, disable all channels except for the channel that track is meant to represent.
I can always fall back to the dirty workaround, but I'd like to make the panner behave the way it does for the front channels - if I place the panner over the rear right, I don't expect front right to also be at full volume ... what on earth am I doing wrong?
As mentioned, this occurs for all modes, not just contstant power.
Cheers,
Jason