? on adding media to timeline

Erk wrote on 9/21/2004, 11:15 PM
Is there a way to add a video clip and its associated audio to the timeline without the audio creating a new audio track? I can highlight a video track to specify where that part lands, but the audio always seems to want to create a new track.

Not a big deal, just wanting to eliminate steps, and avoid the potential mistakes in having to delete the extra audio track after I move the audio clip to an existing track.

One workaround I've been using is to use the R-click options of adding just the video clip, then the audio, then grouping them. Am I missing something?

Thanks, Greg

Comments

Liam_Vegas wrote on 9/21/2004, 11:33 PM
So it sounds like you want your video and audio to end up on non-adjacent tracks? E.g. you have Video track 1, video track 2 and then an audio track. You want to drag a video clip onto track 1 but have the audio end up on the existing (track 3) audio track.

I don't know of any way to do that although I do often need to do a similar thing. The problem is... how does Vegas know <which> audio track it should bring the audio onto? In some of my projects I can have many audio tracks.
Erk wrote on 9/21/2004, 11:57 PM
Liam,

I'm not so concerned that my audio end up on a track adjacent to its video (can always number-key it vertically up or down), I just don't want to create a new audio track, as you noted.

As far as telling Vegas which existing audio track it should put the new clip on, my idea would be to highlight an existing video track and an existing audio track, and that's where Vegas would put them.

Greg
jetdv wrote on 9/22/2004, 6:20 AM
Greg, if you don't want a new audio track to be created, you need to add it to a video track that has an audio track immediately below it. So if you have tracks 1, 2, and 3 are video and tracks 4, 5, and 6, are audio, you will need to add the video to track 3 and then move the audio and video up and down as needed.

Personally, I just leave it as tracks 1,3, and 5 are video and tracks 2, 4, and 6 are audio. Then you won't have the problem you describe.