I think my 1st crash after the 532-update was testing this function.
I reinstalled my graphic driver to the WHQL version, it still crashed yet without shrinking the VEGAS surface.
Digging into the Internalpreferences, I modified the "Optical flow based bllending" from 0=Blend to
1=Nearest Frame.
Now it works, with a shock!
It's tenacious to build the RAMpreview even with Quarter Quality. 😴😴
The rendering, by my machine, takes much less than 1frame/sec.
Here is a 4k24p scene "optically flowed" into my 4k60p project, the result also very shocking.
👍👍👍 Thanks for the great job, VEGAS team!