As a hobbyist I'm always looking to try new things, including most recently, matchmoving. I'm seriously looking at PFHoe and PFHoePro because of price, and in terms of something free, Voodoo camera tracker. These export camera data to 3ds max, after effects, xsi, cinema 4d, maya, blender, etc, so it seems my big choice is to figure out which of these applications best suites me. Strictly in terms of price, Blender wins hands down because it's free. However, I've heard a lot about the intuitive nature of Cinema 4D. XSI, on the other hand, is about half the price, but it seems mostly for games. 3ds max, maya, and others on the list are way too pricey for me. So, the big question is, does anyone have any experience combining CG elements with live footage using matchmoving? I'm thinking unanimated CG for now, with animated elements showing up as I get better later on. I'm also thinking I'd start with an object that's already premodeled, and try to place it in scene. As a hobbyist (with some money), is Cinema 4D the best option or would after effects cover all my bases since I'm also interested in corner pinning? Would XSI work for any of this?
OT: Adding CG elements...
newUzer
wrote on 10/19/2007, 1:01 PM