johnmeyer wrote on 10/5/2005, 6:06 PM
You can get lots of information on this subject if you just use the search function in this forum. Restrict the search to just the Subject and just the Vegas forum and use the search terms: Vegas Premiere.

Here are just a few of the 306 posts:

Adobe vs. Premiere #1

Another one

beerandchips wrote on 10/5/2005, 7:07 PM
Uh, why don't you just download both versions demos and see for yourself.
Yoyodyne wrote on 10/5/2005, 7:17 PM
The real difference between Premiere and Vegas is nobody groans when you tell em' you use Vegas.
Jøran Toresen wrote on 10/5/2005, 8:26 PM
My main concern is not if Adobe Premiere Pro crashes more often than Vegas. I’m interested in features and the availability of plug-ins. Some of the reasons I ask are listed below.

Example 1: For me, one of the most irritating shortcomings in Vegas is the almost complete lack of audio tools on the event level. How does Adobe Premiere Pro compare to this shortcoming in Vegas. (Even in a very cheap NLE like Magix Movie Edit Pro you can use real time audio FX’s on each event. Therefore I have to use Magix Movie Edit Pro for my (real time) audio editing. Sorry, but that’s how it is.)

Example 2: Basic editors like Magix Movie Edit Pro and Pinnacle Studio has built in video stabilizers. The stabilizer in Pinnacle Studio is poor; the one in Magix Movie Edit Pro is quite good. In Adobe Premiere Elements (and in Adobe Premiere Pro) I can use the excellent video stabilizer from 2d3 called SteadyMove. No video stabilizer in Vegas…

Example 3: There is no greyscale correction tool in Vegas; this is a feature in Adobe Premiere Pro. It’s not possible to match the colours in one clip to the colours in another clip in Vegas. This is possible in Adobe Premiere Pro and in Adobe Premiere Elements and in the excellent colour corrector in Pinnacle Liquid.

Example 4: Vegas do not remember the settings / presets I use in special effects like Magic Bullet Movie Looks (HD). (Why should I have to write down all the settings in all the FX’s I use in all the clips?) Does Adobe Premiere Pro remember such settings?

Example 5: <Add another example>

Example 6: < Add another example>

An so on…

Best wishes,
B.Verlik wrote on 10/5/2005, 8:59 PM
How do you expect to get an unbiased answer here? Any Adobe Premiere users who have switched to Vegas and answer here are going to lean towards Vegas and if you post the same question at Adobe, any former Sony Vegas users will lean towards Adobe. (except for those very few that either are in the middle of switching or still use both.) In which case, you need to find out for yourself, because the reasons should be different for each person.
Go with Adobe and tell us how much more you like Vegas when you switch back.
kentwolf wrote on 10/5/2005, 9:32 PM
>>...the almost complete lack of audio tools on the event level...

If you have Sound Forge, you can have all the event level sound tweaks/tools you need; plus many you may not need as well. Sound Forge will do more than any NLE-based audio tools. If you don't need them, then you don't have to buy them. If you do need them, then the sky's the limit via Sound Forge and associated SF plug-ins. (i.e. noise reduction)

>>...Pinnacle Studio has built in video stabilizers...

That is like putting mink seat covers in a Yugo. Nice option, but the root component stinks. They may load it up with features, but they cannot get away from the fact that Studio is an extremely crash-prone product...that is why many of us are here. You *can* have video stabilizers in Vegas via Boris Red; it's expensive, but it can be done. I have Red, but I found it best to put the effort on keeping the video stable at the much as is possible.

>>...It’s not possible to match the colours in one clip
>>to the colours in another clip...

No question, that would be nice. I believe Adobe implemented Photoshop color correction technology into Premiere. That is a very nice feature and I wish we had it. You never know what's coming on the Vegas side. That to me is not a do-or-die feature though.

>>...Vegas do not remember the settings / presets I use...

Yes, Vegas does. If you are speaking about the setting being accurately identified via the drop down, then you are correct. I would expect to see this fixed/changec in the next version. Vegas *does* remember the settings. There is never a reason to write them down. It would be nice when you go back to the event to see the setting you applied show its' respective saved-as name.

>>My main concern is not if Adobe Premiere Pro
>crashes more often than Vegas...

That is a very unusual statement.
busterkeaton wrote on 10/5/2005, 11:54 PM
Therefore I have to use Magix Movie Edit Pro for my (real time) audio editing.

Why? What are you gaining by doing this? Does Magix have better sounding effects than Vegas?
Steve Mann wrote on 10/6/2005, 1:15 AM
There are former Vegas users? In the four years I've been frequenting the Vegas boards, I have only known of one person going from Vegas to Premiere. An awful lot coming the other direction, though. (Myself included four years ago).
PeterWright wrote on 10/6/2005, 2:03 AM
That sums it up, N19093 -

The biggest thing that Premiere has over Vegas ....


It's actually an excellent programme - I used it for 5 or six years, but wouldn't dream of going back. I love Vegas' smoothness, fluidity and scope.
farss wrote on 10/6/2005, 3:48 AM
The Vegas T Shirts look better :)
But seriously, no matter what program you use for whatever if you find yourself having to use a convoluted workflow it can be a good time to reread the manual, buy a book or do a training course.
More often than not I've missed some subtle aspect that could have saved me ever so much time and grief.
argyll wrote on 10/6/2005, 6:41 AM
... lack of audio tools on the event level.

A simple solution is to put the audio event on its own track and than apply the FXs.
Jøran Toresen wrote on 10/6/2005, 7:11 AM
My main point concerning audio: There are limited possibilities to apply REAL TIME audio effects on the event level in Vegas.

When you for example have 50 audio events, I don’t think it’s a simple solution to put the audio event on its own track and than apply the FXs.

Nat wrote on 10/6/2005, 7:27 AM
That's why soundforge is there... Or simply use track FX and enveloppes to isolate events..
Rosebud wrote on 10/6/2005, 7:31 AM
Yes, "Audio Event FX" would be nice (like CD Architect)
Maybe in V7 ?
argyll wrote on 10/6/2005, 8:05 AM
How about applying the FX, than keyframing it out where you don't want it. That's not as easy as seperate tracks though.

I've wonder why FXs can be applied to video events on the same track, but not audio events on the same track. Could be a carry over from Vegas' DAW only days. All audio was recorded on seperate tracks and kept on seperate tracks until final mix down.
beerandchips wrote on 10/6/2005, 8:27 AM
Pinnacle Studio has built in video stabilizers...

That is like putting mink seat covers in a Yugo. Nice option, but the root component stinks. They may load it up with features, but they cannot get away from the fact that Studio is an extremely crash-prone product...


You have a great point kentwolf. However, I switched to Vegas from a Pinnacle Pro-One with Premiere 6 and the video stabilizer plugin Pinnacle offered was EXCELLENT. It was an awsome tracking plugin. Want to fuzz out a nipple or replace a sign? You could do it. Vegas needs this BADLY, and not by using Boris rocket science crap. Hell, I could care less for mp4 support. Give me something I can use.

That being said, the Pro-One was a piece of sh*t that was put in the famous Pinnacle legacy bin in a year and a half. And, Premiere didn't even come with scopes until Pro. Vegas has better audio tools and is a MUCH better compositor than Premiere and FCP.

Still, try the DEMO.

JJKizak wrote on 10/6/2005, 8:29 AM
Since I started with Forge it's been a no-brainer to really get the audio event corrected where you want it in Vegas. Probably why they incorporated "copy in Forge" which has an enormous amount of tools and then save as a take. If they melded Forge into Vegas the bean counters might not like it. The programmers have actually been reading my mind pretty good. Having Forge sitting there waiting to pounce on an audio defect is like being on the internet, a huge expansion of intelectual sovereignty.

Spot|DSE wrote on 10/6/2005, 8:44 AM
It's too bad that Pinnacle screwed a lot of their supporters by coming out with the Pro One, which was awesome in concept, and then leaving everyone stranded with it....

As far as event-based audio... here's a thought...
Events are finite, so what happens when you've got a snare slam and you want to make it verb out? The snare is a bare millisecond, but you want a 3 second verb. So, do you write a new event (which is the same as non-realtime FX) or do you chop off the reverb at the end of the event? Since so many audio FX are time-based, how would you handle this? Or, do you say..."You can drop a chorus, compressor, EQ on an event, but you can't drop a reverb or DDL on the event? What about pitch shifting the event? Is it processed before or after the pitch shift?
In other words, be careful what you wish for. At the moment, Vegas closely emulates a DDR/analog tape model with mix console. I'm not sure that the benefits of event-based FX outweigh the additional hassles they might bring.
kentwolf wrote on 10/6/2005, 9:02 AM
>>...There are limited possibilities to apply REAL TIME audio effects on the event level in Vegas...

No there are not limited possibilities. As I already wrote, not with Sound Forge.

Apparently, you are not reading was has been written.

If you have serious questions, that is fine. You will receive terrific help here. If, however, all you want to do fan a disparaging thread, that is another thing.
Jøran Toresen wrote on 10/6/2005, 9:14 AM

I’m not an audio expert. (In fact I’m an economist by profession.) What I’m missing is real time effects on the event level. Why is it possible to Normalize the audio in an event in real time, and not apply all the effects under “Apply Non-Real Time Event FX” in real time? That’s what I don’t understand.

And it should not be that difficult for the engineers in Madison to decide which audio effects that can be applied as real time effects on each event.

Jøran Toresen wrote on 10/6/2005, 9:22 AM

My intention is not to disparage Vegas! (Search my name and read what I have written on this board.) I know that I can use a lot of non real time event effects in Vegas, but that is not my concern in this post.

Best wishes,
dand9959 wrote on 10/6/2005, 10:49 AM
"Want to fuzz out a nipple ...."

Oh, that I had a nickle for every time I've tried THAT line....
seanfl wrote on 10/6/2005, 11:24 AM
I agree...that would be a time saver to be able to apply an audio effect to an individual segment, not the whole track. The whole track is great for some things. There are other times I'd like to be able to put a low-cut filter, reverb, eq, or compression on one individual piece and not dedicate a track to that.

We have the ability to do this with the video effects (right, you don't have to reserve an entire track for a certain video effect). the same for audio would be great.

That said, I've been very pleased with the speed, ease of use, and other aspects of Vegas. The program is excellent.

B.Verlik wrote on 10/6/2005, 11:37 AM
"FX Automation" (that Icon on the far upper right of your audio FX) helps with a lot of effects. Not as much as I'd like, but FX Automation will do quite a few basic tasks.