I've noticed some rather interesting opinions in the forum
lately. They seem to say that if you buy a product, the
company who are responsible for it are comitted to 256
years of support, continuous updates and must unblinkingly
add any feature you request, no matter how far-fetched,
large-scale and utterly bizarre this request is. I've never
seen a successful software (or any) company who behave like
this. You can't please them all, that's why us audio guys
have a variety of audio solutions at our hand.
Let's face it. If a company does not provide a pleasurable
solution to your problem, you have chosen the wrong
company. You can kindly ask them about solving your
problem, but no matter how many licenses you buy you are
but one of many customers. Just because you have the right
to get your voice heard doesn't mean everyone must dance to
it.
Also, the yoke on the shoulders of developers in the audio
genre is heavy; a frightenly large percentage in the target
customer stock are familiar with even the basic concepts of
computer and system operation. This probably makes
bugfixing and helpdesking an utter nightmare, not to
mention all the ideas, bug reports and suggestions from
totally clueless people that constantly pour ontop of their
desks.
I'm not saying that Sonic Foundry are some kind of saints,
or that you should blindly accept all their decisions
without telling them what you think, but you've got to
remember they are still humans. They deserve to be treated
that way.
Johan Althoff
Sound Designer
o3 Games
lately. They seem to say that if you buy a product, the
company who are responsible for it are comitted to 256
years of support, continuous updates and must unblinkingly
add any feature you request, no matter how far-fetched,
large-scale and utterly bizarre this request is. I've never
seen a successful software (or any) company who behave like
this. You can't please them all, that's why us audio guys
have a variety of audio solutions at our hand.
Let's face it. If a company does not provide a pleasurable
solution to your problem, you have chosen the wrong
company. You can kindly ask them about solving your
problem, but no matter how many licenses you buy you are
but one of many customers. Just because you have the right
to get your voice heard doesn't mean everyone must dance to
it.
Also, the yoke on the shoulders of developers in the audio
genre is heavy; a frightenly large percentage in the target
customer stock are familiar with even the basic concepts of
computer and system operation. This probably makes
bugfixing and helpdesking an utter nightmare, not to
mention all the ideas, bug reports and suggestions from
totally clueless people that constantly pour ontop of their
desks.
I'm not saying that Sonic Foundry are some kind of saints,
or that you should blindly accept all their decisions
without telling them what you think, but you've got to
remember they are still humans. They deserve to be treated
that way.
Johan Althoff
Sound Designer
o3 Games