OT: ship jumpers

Comments

blink3times wrote on 8/2/2007, 7:25 AM
I have no idea what 64bits will bring from an operating viewpoint. Certainly I don't think that DV users will gain a whole lot with 64bits. But this will be of serious benefit to those doing heavy hi def editing. The big advantage with Vegas is that everything operates in real time or at least as close to real can get anyway. Avid Liquid 7 for example has a background rendering system because it NEEDS it. If you start working with any kind of complicated transition/effect, then the timeline needs to be pre-rendered before any kind of serious preview playback can be achieved. Vegas does not need a background rendering system.... real time. But then on the other hand, because it's real time, and software driven, you need a faster system that can handle multiple details in order to achieve smooth playback. It (I believe anyway) will also allow for some of the more complicated effects to be played. Liquid can get away with some petty complicated, and heavily customized effects because it's not TOO concerned about realtime playback.

At minimum though I believe it shows Madison's willingness to keep up with the changing times, and those times are bending towards hi def.
jday wrote on 8/2/2007, 7:45 AM
I do have a question concerning the next Vegas version being 64-bit. Does that mean it will only be offered in 64-bit and that I have to have 64-bit OS to run it?
rmack350 wrote on 8/2/2007, 8:37 AM
Adobe will be forced to release a 64-bit version in order to get enough memory to keep all the integrated programs running, especially on systems using resource hungry hardware.

Sony will probably release both 32-bit and 64-bit systems. Again, 64-bit is to increase available memory. As far as I know, Vegas only really runs into trouble with masses of stills but maybe there are M2t memory issues too. The 64-bit push also gives them an opportunity to work on other technologies that might have been too big for a product manager to swallow otherwise. We'll see what comes of that.

The question I have is whether the 64-bit version will offer significant new features beyond the 32-bit version, or whether it'll be one hybrid 32/64bit application.

Rob Mack
rmack350 wrote on 8/2/2007, 8:39 AM
I predict that won't happen, just by common sense. But it's a really good question.

Rob
PeterWright wrote on 8/2/2007, 5:43 PM
Bob, it wasn't so much the technical advance, more that the committment to rewrite a 64 bit version represents a solid investment in the future, rather than the "dinosaur" that some have evoked.
[r]Evolution wrote on 8/2/2007, 8:27 PM
I haven't completely abandoned Vegas... but I must admit that most of my projects recently are being done in FCP & PP. Mainly because of the Suite Integration & Templates provided by Apple & Adobe.

There are features in Vegas that I like... but I can't think of any that I can't be without. The same goes for FCP & PP.

It also comes down to keeping myself marketable in the Post Production world. I still have NOT seen any jobs for Vegas editors but I continue to see them for FCP & PP editors. -I'm NOT going back to Avid!

If you're on your own... Vegas is OK... but if you're an editor that works with or for others... you need to know more than Vegas.

I'm not Jumping Ship... but I'm definitely NOT Monogamous.
Grazie wrote on 8/2/2007, 10:40 PM
S2R! What a sane, straight and clear response. I can't agree enough.

Grazie

Jay Gladwell wrote on 8/3/2007, 3:57 AM

I agree with the BIG-G, another "qualified" response.

ken c wrote on 8/3/2007, 7:06 AM
Right, it's a good idea to use several... it would be good to know which NLEs offer features that are stronger and/or complementary to Vegas, to make an informed choice.

That's a great approach, having at least a couple to use ... like playing keyboards; I have a Roland D-50, but I also have a DX7 and several other sound modules; so I combine them... it's not an either-or approach; good point.

-ken
stopint wrote on 8/3/2007, 7:36 AM
+++If you're on your own... Vegas is OK... but if you're an editor that works with or for others... you need to know more than Vegas.
I'm not Jumping Ship... but I'm definitely NOT Monogamous. +++

...well said...i use vegas, fcp and premiere...they each have pros and cons...i.e. love the crop/distort tool in fcp...but i was doing something in premiere the other day and said $%&* it...too many steps and right back to vegas...that happens often...
bigcreek wrote on 8/6/2007, 10:25 AM
Well said! You may have heard this before, but:

If the only tool you have is a hammer, you tend to see every problem as a nail.
Abraham Maslow .

The more tools the better. Fill up your toolbox!



Presently using Vegas AND Final Cut
VOGuy wrote on 8/6/2007, 11:20 AM
Though I'm not a "video professional", I use Vegas and FCP - primarily as a support tool to for my voice-over business. Most of my customers are video production companies on Avid, Vegas, Final Cut Pro, and Premiere. I get a pretty good feeling about the video industry here in Southern California. I don't consider myself a "Ship Jumper" - I still use Vegas all the time - but I sure wish they'd fix a few things.

The general comments I hear about Vegas runs something like "...I hear that's a very interesting program, but I need something which allows me to work with other producers - I hear that when you're using Vegas, you're pretty much alone. Has anybody at Sony talked to the people at Automatic Duck?..."

The biggest problem Vegas has here in Southern California is that Sony Vegas has shown no interest in being a "player" in Hollywood. All the major editing software companies make sure they're extremely visible around town -- huge displays at NAB, making sure eveybody knows about credits on major motion picture and televison shows, showing up at industry events and shows, etc.

Like it or not - Hollywood is still the Entertainment Capitol - If nobody's using your product here, you've got problems in the rest of the world. If Hollywood thinks it needs 10 and 12 bit video, you gotta' have it. If Hollywood has a problem with occaisional Black Frames - that needs to be addressed - and you need to be able to play with the other kids in the sandbox. If you're not willing to participate, you're making a product geared towards amateurs.

When you consider that Vegas's parent company has thousands of offices and buildings scattered around Southern California - where someone could stick a Vegas Rep in a corner somwhere at very low cost - both to spread the word, and take viewpoints and comments from the Industry back to Madison - and that Sony has plenty of money to set up a decent display at NAB - I'm really confused about whether Sony is interested in playing at all.