Does anyone know if the old 29.97002997002997... issue was ever worked on? I ask because I just loaded up an AE rendered file to my Vegas timeline. Short version is I am doing the dialog edit of a feature - the film was "locked" and sent out, titles were added, effects done and it was "film looked" (Same frame rate - no 24p conversion). So I take it back in and lay it on top - and overall there are about 13 issues with frames being either added or dropped in the "final" version verses the "locked" version.
Than it hit me - the old Vegas method of being "correct" at 29.97002997002997... but AE rendering at 29.97000 exact. Could this be the issue? Something weird was going on. One of the weirdist ones was one edit where the last frame of a shot was perfectly in sync - then the hard cut was right on in both but the frame was off...and this went on for a while - each cut was on the money, but something frame wise was off - than it hit a hard cut and it was off by one frame. So I went back to the last frame of the perfect match and added a "blank frame" and that was what it was - the AE render seems to have dropped a single frame at the edit point. Seems very selective - as in too perfect of a place. And in every case the missing, or added, frames happen right on hard edits. Some on the incoming side, some on the outgoing.
Anyone care to take guesses at this? it would be too simple to say "It dropped a frame on capture" or "just move it one frame" - Nope. Too simple I tell you Stimpy. :)
Than it hit me - the old Vegas method of being "correct" at 29.97002997002997... but AE rendering at 29.97000 exact. Could this be the issue? Something weird was going on. One of the weirdist ones was one edit where the last frame of a shot was perfectly in sync - then the hard cut was right on in both but the frame was off...and this went on for a while - each cut was on the money, but something frame wise was off - than it hit a hard cut and it was off by one frame. So I went back to the last frame of the perfect match and added a "blank frame" and that was what it was - the AE render seems to have dropped a single frame at the edit point. Seems very selective - as in too perfect of a place. And in every case the missing, or added, frames happen right on hard edits. Some on the incoming side, some on the outgoing.
Anyone care to take guesses at this? it would be too simple to say "It dropped a frame on capture" or "just move it one frame" - Nope. Too simple I tell you Stimpy. :)