click on the DJTV button and you may see the ad at the start of
the many useful videoes.
Guys standing in a line holding an apple and jumping off a ledge.
I think I remember Spot posting that a while back.
So, how was the "camera" movement in that first part achieved in Vegas? I could see Track Motion being used for things that are not one continuous scene but I can't quite get my head around this?
Was it filmed with a green screen and that clip duplicated again and again and then that placed in the CG scene? Is that what allows for the consistency of the "camera movement?
nobody said it was done with Vegas necessarily, I have no idea what it was done on, but that level of compositing while possible in Vegas would be easier in a full fledged compositor.
Yes, plus they don't mention that Vegas Pro 8 collapses in a heap if your project uses more than about 1.2GB of virtual memory.
'Imagine the impossible - that's easy with Vegas Pro 8!'
Maybe I could be in the ad ... I could be the guy holding four already eaten apples ... ie: a quadcore ... and I'd be jumping into the abyss with everybody else.