I'm finding that Particle Illusion for Vegas and the Sony levels (computer RGB to studio RGB) plugin don't seem to play together nicely. For example, using the Ethereal Aura v.2 particle, the levels are out of bounds. However, putting the levels plugin next in the chain on the event or even for the entire track erases the particle rather than adjust it. I don't see any way to correct this within Particle Illusion and it's not mentioned in the documentation. I've tried on several different particles and projects on both 32 and 64 bit to no avail. So the playback on TV or youtube is clipped.
My work-around is to render it as is and then re-render the resulting file with the levels plugin. This works OK, but I'm obviously missing something. Just wondering if anyone has worked with this and knows what I'm doing wrong.
Bob
My work-around is to render it as is and then re-render the resulting file with the levels plugin. This works OK, but I'm obviously missing something. Just wondering if anyone has worked with this and knows what I'm doing wrong.
Bob