Comments

3POINT wrote on 12/12/2024, 10:30 AM

for those who systematically use projects that involve values ​​beyond the limit, having to save/recover another clip (or project) is very tiring.

Could you give an example?

There are other ways to speed up or slow down events beyond, see velocity envelopes!

jetdv wrote on 12/12/2024, 11:01 AM

@Betovalle It used to be .25 to 4.0 so be happy you can go to .05 now.

Remember you can also apply a Velocity Envelope to the event to widen the range. Velocity Envelopes can go from -100x (i.e. backwards) to 1000x (i.e. 10x faster - used to be limited to 300x or 3x faster). Apply both Velocity Envelope and Playback rate and you can go up to 40x at one time.

So if you need to go slower than .05, you can use a velocity envelope to slow it down to 0% (or freeze frame)

If you need to go faster than 4x, you can use a velocity envelope to speed it up even more.

Betovalle wrote on 12/12/2024, 12:08 PM

Hi @3POINT @jetdv

An example: a clip that is 10 seconds long, involving nature such as trees in the wind. The final goal is to transform it into a clip with 5 and a half minutes. Some time ago I studied a little and created a filter using ffmpeg that initially uses a kind of interpolation (minterpolate) and in another command I use stabilization (vidstabtransform), both optimized in a GUI that I developed. The clip that I submit to this routine for this routine is very small, so I go into the editor and reduce the original (applying Vegas interpolation/blend resources), for example rendering it to 2 seconds. Then I load this reduced clip into the GUI that creates an optimized clip in the same size. I go into Vegas again and then I will have to increase the length to 5 and a half minutes, using interpolation/blend to smooth it out. It works! See, you can even recommend other stabilizers (that I have already tested) and given the time spent I prefer to use mine that is customized. As for using the velocity envelope, it doesn't work and I've tried it and the big obstacle is the shaky movement. I understand your suggestions! But in practice, if Vegas Pro didn't have the limits locked, it would be great. In this process, there is logically a loss of quality, but I can't give up the smoothing. Each original clip also involves some attempts with the parameters within the GUI that I customized.

Thanks!