amendegw wrote on 3/2/2011, 2:05 AM
Works differently in Vegas 10 - Click-and-drag the Pan/Crop selector in the FX panel:


System Model: Alienware Area-51m R2
System: Windows 11 Home
Processor: Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz, 3792 Mhz, 8 Core(s), 16 Logical Processor(s)
Installed Memory: 64.0 GB
Display Adapter: NVIDIA GeForce RTX 2070 Super (8GB), Nvidia Studio Driver 527.56 Dec 2022)
Overclock Off

Display: 1920x1080 144 hertz
Storage (12TB Total):
OS Drive: PM981a NVMe SAMSUNG 2048GB
Data Drive1: Samsung SSD 970 EVO Plus 2TB
Data Drive2: Samsung SSD 870 QVO 8TB

USB: Thunderbolt 3 (USB Type-C) port Supports USB 3.2 Gen 2, DisplayPort 1.2, Thunderbolt 3

Canon R5
Canon R3
Sony A9

mcvap wrote on 3/2/2011, 2:21 AM
Thanks Jerry,very interesting change(include the Animate button).
Tim L wrote on 3/2/2011, 3:51 AM
I don't have anything to add here, but I'll chime in and say I really like both of these changes. Having a Pan/Crop icon to move about in the effects chain is a much nicer way to handle it.

Now if we could also get an "Animate" button in the Pan/Crop window! Often I need to scrub through an event to adjust a mask that covers the range of the talent's motion, but one mask will do for the entire event. I end up effectively creating a new mask keyframe somewhere in the middle or end of the event, then deleting the first keyframe and dragging the new keyframe to the front.
Richard Jones wrote on 3/2/2011, 4:02 AM
Hope I'm not confusing things but you can also click on the large green tick next to the FX heading and this switches it in and out so that you can compare the wiith and without FX effect. Using the split screen preview is also a huge aid.

Former user wrote on 3/2/2011, 6:29 AM

If you click on the little Cursor symbol that is to the left of the keyframes, that will turn the keyframe tracking off, so that any changes you make pan/crop wise will be global on that event.

Dave T2