Pre-rendering for PREVIEWING - QUAD Render Times?

Grazie wrote on 11/25/2007, 10:12 AM
I've taken to using Pre-rendering files for PREVIEWING.

Those of you who have QUADS, would you be good enough to provide some data timings? Also, do Build Ram Preview times improve?

Grazie

Comments

Bill Ravens wrote on 11/25/2007, 10:35 AM
There seems to be some increasing evidence that there is some kind of memory problems with quad core intels and V8
Grazie wrote on 11/25/2007, 10:48 AM
Oh really? Like what? This is the first I've heard of it? Pray, do tell Bill? I'm all ears. Up to now all I've heard praise, and render times going down. What is this with memory? Is this in Build Ram Previews?

thanks

Grazie
Grazie wrote on 11/25/2007, 10:51 AM
http://www.sonycreativesoftware.com/forums/ShowMessage.asp?MessageID=561795&Replies=6Ah! This?[/link] Hmmm....
Bill Ravens wrote on 11/25/2007, 10:56 AM
yeah, here and a lot over at DVINFO.net, there is a subset of users complaining of the unreliability of V8 pro. I notice that these users all seem to be using quad cores. If this rumor is real, no doubt SMS will address it, eventually. Please understand this isn't FACT, but an observation. One gentleman from your neck of the woods was quite vocal about his discontent, so much that he was censored. I beleive he was running a quad core machine; and, quite adamant that it was the Vegas GUI.
Wolfgang S. wrote on 11/25/2007, 11:07 AM
"There seems to be some increasing evidence that there is some kind of memory problems with quad core intels and V8"


I have not seen that, using a Q6600.


"Also, do Build Ram Preview times improve?"

Well, maybe in a complete different way then you would expect. I am not talking about prerendered files here - since a quadcore is fast enough to avoid to use such things. But see what I have seen:

A HDV-testproject with 6 streams, 5 as PiPs over another HDV stream, were rendered both in Vegas 7 and Vegas 8. The testproject was 1080 50i HDV2 material, had a length of 1:12 minutes, and render quality was "best". Smartrendering was disabled, to be able to compare the findings with Vegas 7. The Q6600 is equiped with 4 GB Ram, even if it is true that you see only 3 GB with XP (actually, only 2 on that maschine, given the fact that a Canopus NX is installed too).

Then the size of the dynamic ram preview was changed, and the render time was measured. Following findings:

Vegas 7:
4:31 Minuten bei 750 MB
4:27 Minuten bei 511 MB
7:30 Minuten bei 256 MB
9:16 Minuten bei 0 MB

Vegas 8:
5:11 Minuten bei 750 MB
5:07 Minuten bei 511 MB
7:11 Minuten bei 256 MB
9:32 Minuten bei 0 MB

Vegas 7 was faster then Vegas 8, but more: the dynamic ram preview had a significant impact to total render time.

Desktop: PC AMD 3960X, 24x3,8 Mhz * RTX 3080 Ti (12 GB)* Blackmagic Extreme 4K 12G * QNAP Max8 10 Gb Lan * Resolve Studio 18 * Edius X* Blackmagic Pocket 6K/6K Pro, EVA1, FS7

Laptop: ProArt Studiobook 16 OLED * internal HDR preview * i9 12900H with i-GPU Iris XE * 32 GB Ram) * Geforce RTX 3070 TI 8GB * internal HDR preview on the laptop monitor * Blackmagic Ultrastudio 4K mini

HDR monitor: ProArt Monitor PA32 UCG-K 1600 nits, Atomos Sumo

Others: Edius NX (Canopus NX)-card in an old XP-System. Edius 4.6 and other systems

Grazie wrote on 11/25/2007, 1:37 PM
Wolfgang? Are you saying BRPs are slower?

And yes, your . . "I am not talking about prerendered files here - since a quadcore is fast enough to avoid to use such things." - I understand there is no NEED to make pre-renders with QUADs, what I am saying is that I use Prerends as a neat way of doing a Preview. So, have you tried that?

I'd like you to clear-up what you are saying about BRPs though?

Grazie

John_Cline wrote on 11/25/2007, 2:01 PM
I've been running my QX6700 Quad-core machine (Specs here.) for almost a year now and have had no issues with Vegas 7 or Vegas 8a. Vegas 8.0 was a little bumpy but it all got straightened out in 8a.

John
ScorpioProd wrote on 11/25/2007, 3:30 PM
So I knew a quad would help for cutting render times a lot, but does it make the Vegas preview close to real frame rate/high quality as well? I mean, currently on my old dual-Xeon 2.8GHz system, I always leave my preview window in Preview (auto) to keep my frame rate close to real-time.

I haven't really heard much mention if it helped with the preview window playback, only the rendering.

Thanks.
Serena wrote on 11/25/2007, 9:40 PM
Perhaps relevant to any upgrade intentions:
http://www.extremetech.com/article2/0,1697,2218301,00.aspAMD's Quad Core[/link] and http://www.extremetech.com/article2/0,1697,2218461,00.aspAMD behind Intel?[/link]
Grazie wrote on 11/25/2007, 10:09 PM
I would like to know Pre-rendering for PREVIEWING - QUAD Render Times? BUILD Ram Preview times? Is anybody finding improvements?

As Vegas only makes use of faster CPU and faster RAM, I am truly very interested to find out IF QUADies are being accessed and made use of by VP8 for the purposes of Previewing.

Thank you,

Grazie
Wolfgang S. wrote on 11/26/2007, 2:25 AM
I do not need Prerendering for previewing at all! Makes no sense, the preview capabilities are good enough for HDV (4 to 5 streams on a Q6600 2.4 Ghz). Maybe you need it for AVCHD, if you edit that native.

What are "BRPs"?

Desktop: PC AMD 3960X, 24x3,8 Mhz * RTX 3080 Ti (12 GB)* Blackmagic Extreme 4K 12G * QNAP Max8 10 Gb Lan * Resolve Studio 18 * Edius X* Blackmagic Pocket 6K/6K Pro, EVA1, FS7

Laptop: ProArt Studiobook 16 OLED * internal HDR preview * i9 12900H with i-GPU Iris XE * 32 GB Ram) * Geforce RTX 3070 TI 8GB * internal HDR preview on the laptop monitor * Blackmagic Ultrastudio 4K mini

HDR monitor: ProArt Monitor PA32 UCG-K 1600 nits, Atomos Sumo

Others: Edius NX (Canopus NX)-card in an old XP-System. Edius 4.6 and other systems

Grazie wrote on 11/26/2007, 3:01 AM
Sorry Wolfie!! LOL! .. BRPs = Build Ram Previews!

I use Prerenders to PREVIEW. Yes I know and realise that with this sought of speed Prerends are kinda redundant. As I say it is solely for PREVIEWING . .

Thanks

G
NickHope wrote on 11/26/2007, 3:58 AM
I have a Q6600 XP x64 machine with 4Gb RAM. Spec here.

Most of the time if I edit just one track I get a full (best) preview at a smooth 25fps over DVI to my external 24" Dell. But just now and then it drops to 18-21fps for a while for no apparent reason. I can't establish a pattern of why it happens. Changing the preview quality doesn't help. Even a reboot doesn't help and it is a pain because I find it really difficult to edit if I don't have the full frame rate. One thing I have noticed is that after Vegas and the project have been open a good while it seems to recover back to smooth 25fps.
Grazie wrote on 11/26/2007, 4:37 AM
Nick, thank you.

I know it will depend on just WHAT is within the LOOP section, butI still want to know the speed/efficiency of QUADs with:

A: Building Ram Previews

B: Pre-rendering a section of video

Thanks,

Grazie