Preview Image Vegas Pro 15 blurrier that Movie Studio 11

heidi-huff wrote on 6/29/2019, 1:08 PM

I can't figure out what is going on, but the preview image in Vegas Pro 15 is blurrier than Movie Studio 11.

Below is the image in 11:

And here is the image in 15:

11 is sharper. I can't figure out why. I opened up the exact same project file in both programs. Both of them have the preview set to "Best [full]." The only think I can think that might be the issue is project setting. Problem is Vegas 15 has more options than Movie Studio 11.

Below is 11:

Here is 15:

I thought it might be pixel related, but I tried changing that setting and it gave no difference. My other guess would be the motion blurr. Does that mean it's applying a blur automatically to my project?

Comments

fr0sty wrote on 6/29/2019, 1:43 PM

You need to know a few things going into this. Both settings look wrong for the type of media used. You have video game footage here, which is usually captured progressive scan, not interlaced, but in both project settings you have the field order set to upper field first, which interlaces the image, thus reducing quality. Set that to progressive scan. second, you need to know the frame rate of the video you are importing (many games run at 59.94fps), and set your proejct settings to that frame rate. The resolution should also match your source media.

Make those adjustments and get back to me.

heidi-huff wrote on 6/29/2019, 2:39 PM

Thank you for the help! Changing to progressive scan seemed to do the the trick on the blurriness issue. I made both changes you suggested on both programs, and the only issue now is the image in Vegas Pro 15 appears to be darker than the image in Movie Studio 11 (or has less contrast?). Again, it's the exact same footage.

Studio 11

Pro 15

heidi-huff wrote on 6/29/2019, 5:23 PM

I did a test render and they render that way too, with one darker than the other.

Marco. wrote on 6/29/2019, 6:13 PM

Different decoders may be used.

heidi-huff wrote on 6/29/2019, 6:30 PM

Different decoders may be used.

I'm sorry. I don't know what you mean.

fr0sty wrote on 6/29/2019, 7:30 PM

The software that handles decoding the video, different decoders can cause different results on playback. Not necessarily a bug, and you can use color curves, levels, etc. fx plugins to bring the look to whatever brightness or darkness you desire.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

heidi-huff wrote on 6/29/2019, 7:58 PM

So Pro 15 & Studio 11 are running on different decoders? I like how the video looks in 11. I was hoping to not have to play around with effects to get 15 to look the same.

Every time I have a video I want to make, I'm going to have to put it into 11 first, then play around in 15 to try to replicate it. Might as well just use 11.

fr0sty wrote on 6/29/2019, 8:31 PM

Or just put it into 15, apply effects, get the video how you like it, and save the effects preset, making it easier to apply... just drop it on the master fx bus near the preview screen and call up the preset after you finish editing, it will apply that look to the entire video.

heidi-huff wrote on 6/29/2019, 8:56 PM

If I can find and manipulate the right effects to get it looking the same in the first place. It's just time and a hassle I was hoping to not have to go through.

EricLNZ wrote on 6/29/2019, 9:47 PM

Are you using exactly the same render template in both?

heidi-huff wrote on 6/30/2019, 8:38 AM

Are you using exactly the same render template in both?

Yes. I don't think render is the problem. They look off from each other even before rendering.