I just got vegas 3 and I have simple question. When using print to tape from time line do you render first? If not what are the advantages of rendering. I told you simple question for simple mind.
Thanks, Tink
You don't have to do a separate rendering step. However, keep in mind that any of your source clips that weren't DV, or any sections that have transitions, crossfades, filters, or effects applied will still be rendered by the Print from Timeline tool before the printing actually starts.
Depends. If the project's mostly video which doesn't require rendering, or if I don't have the disk space, I'll print from the timeline. Otherwise I like to render first since it can be done overnight or in the background.
ok, now wait a minute
to print from the timeline you have to prerender first
when i found out about this, i thought the same thing as tinklady
i figured printing from the timeline meant...i would simply press a button and print to tape in real time - aka like watching the preview window
little did i know...and little do i still know :)
i guess the advantage is disk space like controlz says??!!
It's great in theory but I've had no end of problems technically doing this, even with VV3.0a. My last attempt worked all the way through with no stutters or anything, only to miss the last 5 seconds of audio (the video played fine).
I'm getting used to using it as a good way to preview changes, but for final print to tape I have a lot more faith in a full render followed by printing that to tape.
another huge advantage is if you print your video to tape and realize you want to tweak just one transition. instead of having to re-render the whole file, you can tweak your transition and Vegas will only re-render that transition when you go to Print to Tape from Timeline.
I totally agree, it makes for very easy editing of small mistakes after everything is laid out. Especially if you have a DV deck or a/v device, it's convenient to watch directly out the device to TV.
But I have yet to have it print a 1hr15m project to tape without at least one hiccup, either random or between transitions. I can't say for sure it's VV; could be many things. I'm formatting my 80GB NTFS drive after this project is finished and this time I'm sticking with a Basic volume rather than Dynamic (XP Pro), in case there's trouble there. That's only one possibility...
But ultimately, if printing from the timeline gives a person problems there's always a full render (if you have the disk space).
Doug, consider this a bandaid rather than a fix, but i always include about 5 seconds of black/silence at the beginning of my projects and another 10 or 15 seconds worth at the end. I've found lots of players have trouble with at the start and end. This helps make sure that these problems occur in blank areas of the file.
Thanks for the advice! I've wiped my video scratch drive now, after finishing my last project, so I'll have time to play around without pressure for a bit.