I'm making use of a batch rendering script, and I think it would be very helpful if there were a Boolean SavePathRef under the RenderArgs class that would correspond to the "Save project as path reference in rendered media" function in the save dialog. I like using this feature but currently have no way to use it when batch rendering.
Is there a way around this that I've missed?
Thanks,
Nick
Is there a way around this that I've missed?
Thanks,
Nick