Hi all,
as per suggestion on this forum I tried not setting RAM to zero while rendering. It definitely resulted in a mess, and the higher the setting, the bigger the mess.
Clip 1 - RAM at zero - no issues.
Clip 2 - RAM at 200 - wrong clip start ( mixes end of previous clip with new clip) and erratic composite behavior.
Clip 3 - RAM at 3000 - "very" erratic composite behaviour.
This has, to my knowledge, been a bug for quite some time. With V15, I even had to disable GPU in order to get fault free renders. This is not the case anymore with V16, which btw is really very stable here. But I'd really like to understand what's going on with tha RAM thing and why it's been such a consistent issue.