Really lame...

Sebaz wrote on 4/20/2009, 2:49 PM
...and downright outrageous that Sony is trying to get us all worked up about Vegas 9 when the current versions of 8, both 32 and 64 bit, are calamities full of bugs. While $240 wouldn't be excessive if Vegas 9 worked perfectly fine, with the track record of the current versions and their colossal bugs, why would I pay that amount of money for a new version that might have the same type of bugs?

Sony should release updates to fix both 8.0 and 8.1 before expecting people to shell out $240. Besides, it will probably be half that a few months after it's released, at online retailers that are not Sony.

Comments

John_Cline wrote on 4/20/2009, 2:50 PM
Blah, blah, blah...
CorTed wrote on 4/20/2009, 3:03 PM
John, really?

Everyone is entiled to their own opinion.
Sebaz wrote on 4/20/2009, 3:23 PM
It's funny because it seems that some people here seem to think that Vegas 8 works perfect, or maybe they have a magical system in which Vegas never crashes, and has no design shortcomings.

Vegas 8.0b wasn't so terrible except for some flaws, but then they released 8.0c and it was so bug ridden that it seemed like an alpha version, not even a beta. And they also released 8.1, which is in some aspects a good product and in others a draft design. Even worse, despite the most obvious flaws, they left it there and never cared to release an update. I mean, the bug where you open 8.1 and it tells you it can't find the files, even though the files are there? Or the bug where if you do a pre-render to a format with a different size just so you can save some time since you're just pre-rendering, but then it switches the project to the dimensions of the last module you rendered with? How can a serious company release something like that as "Professional" and even worse, not release an update right away to fix it? I'm sick of opening projects and having to waste time closing Vegas and re-opening it so that it will find the source files. It's really sad.
MTuggy wrote on 4/20/2009, 3:28 PM
I have always thought Vegas has been a great value compared to its competitors but after shelling out for successive upgrades (at usually $149 a pop since Vegas 4, it does add up. I think the pent up frustration from folks has been the bugginess of Vegas 8/8.1.

I applaud Sony for keeping the price within a competitive range, I just hope they keep up with keeping the coding and support up to their potential so we are pulling our hair out with the next version.

Mike
rmack350 wrote on 4/20/2009, 3:31 PM
Everyone is entiled to their own opinion.

What!?! Since when! It's that sort of liberal open-minded attitude that's wrecking something or other (further mumbling about jack-booted black helicopters getting reparations, etc, etc.)

It's early yet. Let's wait a little to see what people are thinking once they can actually use VP9. A level-headed person would wait until the 11th and then start trying out the trial. But I think there are plenty of Vegas users who have a certain amount of faith that they won't get burned by preordering.

I'll bet the two things driving SCS to offer a preorder are:

1-VP9 isn't ready in time for NAB but they want to capitalize on some of the show enthusiasm
2-They know that some of the buyers are spending an income tax refund so they want to make sure you can commit to VP9 *now*.

Rob Mack
rmack350 wrote on 4/20/2009, 3:33 PM
Well, who knows. You could still see an 8.0d before 9.0 releases on or about the 11th.

Rob Mack
blink3times wrote on 4/20/2009, 3:42 PM
"...and downright outrageous that Sony is trying to get us all worked up about Vegas 9 when the current versions of 8, both 32 and 64 bit, are calamities full of bugs."

Then go someplace else.
rmack350 wrote on 4/20/2009, 3:50 PM
No... squeeky wheels get greased.

The only thing I find annoying about it is the idea that rants to us (users who can't fix the problem) will somehow change something. It's faulty thinking.

In Sebastien's case, his problem always reminds me of the doctor joke:

Patient: "Doctor! It hurts when I do THIS" waves arm
Doctor: "Then stop doing it!"

In any case it's worthwhile to talk about Vegas problems and weirdnesses here, it'd just not the first place to go to get SCS to deal with it.

Rob Mack
drmathprog wrote on 4/20/2009, 3:58 PM
Maybe it's just wishful thinking, but I recall a time when SCS seemed attentive to the goings on here. Sadly, that seems to be no longer the case.
rmack350 wrote on 4/20/2009, 4:04 PM
I think if you look over the list of features in VP9.0 it looks to me like they were either watching this forum or people on this forum were sending feature requests.

I think a more accurate complaint is that SCS didn't implement each and every request that people on this forum have made. And some of what they've done was low hanging fruit. Other things were very necessary for vegas to remain relevant.

Rob Mack
John_Cline wrote on 4/20/2009, 4:04 PM
"No... squeeky wheels get greased."

Squeaky wheels get replaced.
rmack350 wrote on 4/20/2009, 4:06 PM
:-)
Jay Gladwell wrote on 4/20/2009, 6:40 PM

deleted by user

ushere wrote on 4/20/2009, 7:08 PM
"No... squeeky wheels get greased."

Squeaky wheels get replaced.

as does the car when the ashtray is full (joke, ha, ha).
IN1ACCORD Productions wrote on 4/20/2009, 7:14 PM
$199.99 upgrade for a limited time.
dibbkd wrote on 4/20/2009, 7:29 PM
Where do you see it for $199?
tonyatl wrote on 4/20/2009, 8:17 PM
The apologists I find amazing are you on the sony payroll? I lost 8 hrs worth of work when 8 crashed on me last week. Ive been with vegas since 4 and it was rock steady thats why I switched from PP. It just seems sony isnt throwing enough resources this product needs. It will be interesting to play with 9 when it comes out but im not buying it blindly. I upgraded from 6 and 6 was rock solid.
rs170a wrote on 4/20/2009, 8:23 PM
Where do you see it for $199?

It's even less with the download version.
Pretend you're going to buy it.
Here's what I get when I go part way through the order process.

Vegas Pro (Download)
US$184.95
Total:
US$184.95
Savings:
US$50.00

Mike
John_Cline wrote on 4/20/2009, 8:50 PM
"I lost 8 hrs worth of work when 8 crashed on me last week."

And during that 8 hour period, you didn't save the .VEG file at least once? I don't care how stable a progam is (or isn't) I always hit CTRL+S every few minutes just because it takes a few milliseconds to save 8 hours of work.

And, no, I'm not on the Sony payroll and I'm not an apologist. I edit both SD and HD in Vegas v8.0c and v8.1 at least 60 hours a week, sometime much more. There hasn't been a single minute in years that Vegas hasn't been running on one of my machines doing something. I can't remember the last time Vegas crashed for any reason. Maybe I'm lucky or maybe I know how to build and maintain a machine, but Vegas has always been rock solid for me ever since v2. Regardless, I still hit CTRL-S every few minutes anyway.
rmack350 wrote on 4/20/2009, 8:57 PM
That, and Vegas saves backups fairly frequently. But, yeah, Macintosh's in the 80's taught me to save files like I had a tick.

I'm sure Tony lost 8 hours worth of work in the usual way, a crash after 8 hours of rendering.

Rob Mack
tonyatl wrote on 4/20/2009, 9:03 PM
4 never crashed on me neither did 6.Ive had crashes on Vegas 8,I was spoiled on the other two so I wasnt saving to veg all the time. I have learned my lesson. Now 4 or 6 didnt crash, dont think its my pc is at fault. Especially when Im not the only one. 8 has not been vegases greatest moment. I love this program and I use 6 more than 8 and that makes me angry because it wasnt free I paid good money for it. I was hoping for a OMG 9 ,as annoying as 8 has been I was willing to buy the next one.We will see.
tonyatl wrote on 4/20/2009, 9:04 PM
yes it happening during rendering hdv files. left it for the night. Came in the morning and had to start from scratch. The restore veg failed so it had to start all over again. I learned now I have to backup but never had that problem with 4 or 6.
John_Cline wrote on 4/20/2009, 9:16 PM
"I learned now I have to backup but never had that problem with 4 or 6."

And you weren't working with HDV files in v4 of v6 either. DV files are pretty bulletproof and very simple to decode.

I have had some problems with HDV and I use MPEG2REPAIR to inspect (and fix, if necessary) all HDV files that I have captured from tape, whether I have used Vegas or HDVSPLIT for the capture. Long-GOP MPEG2 video files just aren't as robust as DV files. 95% of what I shoot on HDV is captured live directly to my laptop and those files are always OK, it's the files from tape that have caused problems.
tonyatl wrote on 4/20/2009, 9:24 PM
Thank you John I didnt know that. If I could I would use my dvx100a till the day I die, I love that camera.