Is there any good reason DVDA 4.5a, or any version for that matter, has to build peaks? Why doesn't it use the Vegas peak files that are already there. This is a pita and time waster....
I see the same thing between Vegas and Sound Forge too.
Former user
wrote on 1/12/2008, 7:00 AM
The Vegas peaks are built from the WAV audio of the video, I would assume that DVDA is basing their peaks on the converted audio, which may be the original wav but could also be an AC3 or MPEG audio file.
I routinely cancel the peak building in DVDA. When I open an mpeg in DVDA I'm ready to either burn it as is, or to just add menus. Never saw the need for referring to the audio peaks. I just wish there was a switch in preferences to turn that time waster off permanently.
Am I alone in wishing we could turn peaks building off entirely? I seem to lose 20 minutes every time I start Vegas waiting for it to (re!)build peaks. Yes I know I can hit cancel - but usually it still takes an age to notice
20 minutes sounds very excessive, unless you have hundreds of hours of audio in your project. Also, unless you've opened the same clips in a different program that recreates the .sfk files then Vegas shouldn't be rebuilding them. It should open near instantly displaying the peaks that were already built the first time.