Pls. HELP !!! Is it possible to save ALL REGIONS & MARKERS in PROJECT as *.txt file, like it is possible in Sound Forge 6.0d & 6.0c ?? Tnx, NONA (nona@superfm.lv)
Go into edit details, choose show> Regions (or Markers). Click the empty rectangle just under the word "show" to select all, copy (ctrl+c)...and paste (ctrl+v) into notepad or whatever text editor.
The reverse (pasting into edit details) works for marker import as well.
I can verify this, I do it all the time. Vegas, Excel and Ultraedit (to format the data correctly) are a perfect trinity.
I even asked one of our coders to write a "vegas spoofer" that takes a raw text file and creates a Vegas-compatible clipboard entry from it. This way I can insert data into Vegas that I made up myself.
Oh yeah, this one has been on my top 10 bitch list for awhile now. Remember? Print "PQ code list" from CD Architecture v4.0 option? Yep, I know select "Audio CD track list" and.......
" Click the empty rectangle just under the word "show" to select all, copy (ctrl+c)...and paste (ctrl+v) into notepad or whatever text editor."
Yep, sure is easier than that simple print function was. Now what I just do is, open up microsoft excel and tell my clients. "Just a second I'm now editing your master CD in Excel....Isn't that how everyone else does it?"...."Ok, you wanted an exponential fade out at the end of track 10....no problem!!!...Excel will do programming commands in it....let's see now.....(F1)=EXP^2*(Vp-p/Vrms) + 20*LOG(V1/V2)+SUM(A10,B4:D6,69,10)+ CALL(SQRT 2PI*INV(EXP)VAR(SAMPLE_RATE)........so how's that sound?
I'm just explaining how you can get all the necessary info out of Vegas without the need of an explicit export function. Now, maybe it's embarrasing to display such a simple program as Notepad in front of clients, I wouldn't know. I don't have clients, I have publishers. But it makes a hell of a lot more sense to me to be able to both copy AND paste editing info into Vegas, rather than some txt-file renderer of the exact same info, don't you think?
Or maybe you haven't had the need of importing 500 voice files into Vegas, editing them non-destructively, applying filters and rendering them out again, with their correct filenames? Thought so.