Render problem with the S_shake plugin for Sapphire plugins (Vegas 13)

DuckletShwag wrote on 12/4/2016, 9:32 AM

Hello Everyone,

I'm having a small problem. I'm using the S_shake plugin on an image, and I having a mouse click on a button on the window. To get the feel of it being a real window, I'm having the small button on the image get bigger. I masked the small button into a seperate layer and tracked it with pan and crop, to fit of the shaking image below it. I got it to work really nicely, and it looked great. I went and rendered the small portion, but I found that the masked part was turning out to be off the original, making it looks like theres 2 buttons on top of each other. I re-checked the project, but in the project it looke perfect. ONLY when I render, the mask is completely off. It's very confusing, and if anyone, has any helpful tips, I'd be very grateful. Thanks!

I'm using Sony Vegas Pro 13, Build 373 (should i update?) with the Sapphire plugins.

-Matt

(P.S. If you don't fully understand what I'm trying to say, ask for clarification!)

Comments

dxdy wrote on 12/5/2016, 11:43 AM

Whenever I have strange results as I use Pan/Crop, I always go back and look to see if I have 2 keyframes on top of each other. It is really easy to have this happen, especially at the very beginning or end of an event.

NickHope wrote on 12/5/2016, 10:02 PM
I'm using Sony Vegas Pro 13, Build 373 (should i update?) with the Sapphire plugins.

There were quite a few fixes after that, but not directly affecting your issue.

Build 453 is at https://www.sonycreativesoftware.com/download/link?id=9256.1

Changelog is at http://download.sonymediasoftware.com/releasenotes/vegaspro13.0.453_readme_enu.htm