Rendered non-real time FX Question

bgc wrote on 11/20/2000, 12:58 PM
Here's a question to the forum,
In using the non-real time FX rendering function, it
creates a new take in the event selected for non-real time
rendering. It seems that in order to mix use the new FX I
have to copy the track, and select that take. This seems
more convoluted than Vegas just creating a new track for
the FX. Am I missing something on how to use this feature?
Also, if my track is made up of several different events
now I've got bunches of FX takes to deal with instead of
just one, forcing me to render the multiple event track to
a single event track before rendering the FX to a new
take... this seems like a lot of work.
Any tips? The introduction of Waves Renaissance Reverb is
causing me all these issues (and on my dual 500 MHx PIII to
boot!).
Thanks
Brett

Comments

Kelly_S wrote on 11/20/2000, 2:34 PM
Hello Brett.

You are correct - that's the only way to do it right now. You're not
missing anything.

I'm going to forward your feedback to the Vegas team to see if
there's any way we could make this process a bit more automatic in
future updates.

Thanks.


Brett Crockett wrote:
>>Here's a question to the forum,
>>In using the non-real time FX rendering function, it
>>creates a new take in the event selected for non-real time
>>rendering. It seems that in order to mix use the new FX I
>>have to copy the track, and select that take. This seems
>>more convoluted than Vegas just creating a new track for
>>the FX. Am I missing something on how to use this feature?
>>Also, if my track is made up of several different events
>>now I've got bunches of FX takes to deal with instead of
>>just one, forcing me to render the multiple event track to
>>a single event track before rendering the FX to a new
>>take... this seems like a lot of work.
>>Any tips? The introduction of Waves Renaissance Reverb is
>>causing me all these issues (and on my dual 500 MHx PIII to
>>boot!).
>>Thanks
>>Brett
bgc wrote on 11/20/2000, 2:49 PM
Thanks Kelly, just checking.

K.Shaffer wrote:
>>Hello Brett.
>>
>>You are correct - that's the only way to do it right now. You're
not
>>missing anything.
>>
>>I'm going to forward your feedback to the Vegas team to see if
>>there's any way we could make this process a bit more automatic in
>>future updates.
>>
>>Thanks.
>>
>>
>>Brett Crockett wrote:
>>>>Here's a question to the forum,
>>>>In using the non-real time FX rendering function, it
>>>>creates a new take in the event selected for non-real time
>>>>rendering. It seems that in order to mix use the new FX I
>>>>have to copy the track, and select that take. This seems
>>>>more convoluted than Vegas just creating a new track for
>>>>the FX. Am I missing something on how to use this feature?
>>>>Also, if my track is made up of several different events
>>>>now I've got bunches of FX takes to deal with instead of
>>>>just one, forcing me to render the multiple event track to
>>>>a single event track before rendering the FX to a new
>>>>take... this seems like a lot of work.
>>>>Any tips? The introduction of Waves Renaissance Reverb is
>>>>causing me all these issues (and on my dual 500 MHx PIII to
>>>>boot!).
>>>>Thanks
>>>>Brett