When doing any mix downs with multiple tracks, cross fades and or time stretched audio my rendered file has TONS of digital clicks, pops and artifacts.
This never happened in Vegas 3.0
What has changed?
Will this be fixed and addressed immediately?
I have seen others with the same instance.
I develop loop and sound libraries for a living (two of them for Sonic Foundry so far) and I have lost a fair amount of time having to try and re-mix and re-do these tracks.
Help,
Paul
This never happened in Vegas 3.0
What has changed?
Will this be fixed and addressed immediately?
I have seen others with the same instance.
I develop loop and sound libraries for a living (two of them for Sonic Foundry so far) and I have lost a fair amount of time having to try and re-mix and re-do these tracks.
Help,
Paul