Renders issues in Vegas 22

jimingo-1 wrote on 8/19/2024, 2:06 PM

I can get through short renders in Vegas 22 but I have a 1.5 hour project that I'm trying to render and it fails every single time. I've tried rendering to Magix HEVC & Magix AVC with Main Concept, Intel QSV and AMD VCE and nothing works. I can't look at the error report because Vegas just becomes unresponsive and my computer needs to be restarted. Vegas 20 was able to render the same projects without constantly crashing.

System specs: Vegas 22 / i9-14900ks (not overclocked) / Corsair Dominator 64 GB 5600 (XMP) / AMD Radeon RX 6900 XT & Intel Arc A770 / Windows 11

My footage is made up of mostly Sony UHD HEVC from the Sony FX3 but I also have a few clips of 4K AVC shot with the Panasonic S5. Footage is log so I do have LUTs applied on the timeline. Project is set to 8bit full range.

Also, this may be worth noting...during my renders, my computer becomes so unresponsive that I can't even surf the internet.

Comments

john_dennis wrote on 8/19/2024, 2:16 PM

@jimingo-1 said: " I can't look at the error report because Vegas just becomes unresponsive and my computer needs to be restarted."

It's possible that some information was stored in Windows Reliability History.

Here's how to access it: Windows Reliability History

jimingo-1 wrote on 8/19/2024, 2:21 PM

Thanks for that John but no, there is no info stored in Windows Reliability History for Vegas.

jimingo-1 wrote on 8/19/2024, 2:42 PM

ok I think my issue has something to do with memory usage. I'm a half hour in to a render with the memory usage steadily climbing. I'm at 79% right now. My guess is that it will keep climbing until it crashes.

Former user wrote on 8/19/2024, 5:09 PM

It's most likely the VRAM memory leak, GPU's memory fills up overflows into system ram fills up until Windows freezes or crashes. First attributed to color grading while in 32bit color resolution, also stated it happens in 8bit, possibly other causes

edoardo-l wrote on 8/20/2024, 12:20 PM

I have the same problem, using the legacy AVC decoding I can complete the renderings.

Video workstation: Ryzen 5950X - Asrock X470 Taichi - 64 Gb ram DDR4 3200 C16 - Sapphire RX 7800 XT- WD Black Nvme - RME AIO soundcard

Panasonic cameras (G9 - GH5M2 - GX80) Schoeps, Neumann & Milab microphones - RME UFX & UCX

Vegas Pro 18 - 22

Steve_Rhoden wrote on 8/20/2024, 12:38 PM

@jimingo-1 Another great option for your robust rendering needs is Voukoder.

jimingo-1 wrote on 8/20/2024, 1:14 PM

It seems that this is indeed due to the VRAM memory leak. The decoding check boxes in File I/O made no difference checked or unchecked (and the decoder on or off did not make a difference either) but I was able to solve this issue by turning off the GPU acceleration in the preferences>video tab.

Even with GPU acceleration turned off, I was still able to render (encode) with Intel QSV (which I find odd but maybe there's a simple explanation for this).