Have been working on a project this week which uses Acoustic Mirror and ReverbX (Sonic Timeworks).
On starting playback I get 'left over' reverb played before the audio on the tracks, and this happens when rendering too - a bit of 'old' reverb at the start of the track.
I would imagine this is audio buffer data being dumped, but to get a clean render I need to find a silent section of track and hit play for a couple of seconds to let the reverb die out. I can then get a clean render.
Is this a known bug? Was it fixed in V6 (I'm still on V5)?
Any solutions?
On starting playback I get 'left over' reverb played before the audio on the tracks, and this happens when rendering too - a bit of 'old' reverb at the start of the track.
I would imagine this is audio buffer data being dumped, but to get a clean render I need to find a silent section of track and hit play for a couple of seconds to let the reverb die out. I can then get a clean render.
Is this a known bug? Was it fixed in V6 (I'm still on V5)?
Any solutions?