rice krispies during recording

Jacose wrote on 3/26/2003, 9:25 AM
snaps crackles and pops all during the recording process in Vegas 4.. lol

ummm

what happens is, when I record my first track, sounds fine.

then when I go to record all subsequent tracks, the tracks I have already recorded have crackles in them, but only when a track is armed. when tracks are unarmed, It sounds fine again.

I am using a generic sound card (which worked great with vegas 3c BTW)

and the wave classic driver.

My system is a fully audio optimized winxp pro, with 1.7 ghz p4, 1 gig of ram, and 2 7200 drives, one for audio, one for Os and other....

any suggestions/>?

(also there seems to be some latency in the recording... is the latency compensation working?)


thanks so much for a great product :)

Comments

PipelineAudio wrote on 3/26/2003, 10:50 AM
Is this in 24 bit mode?

Jacose wrote on 3/26/2003, 11:00 AM
no but i will double check
momo wrote on 3/28/2003, 11:16 AM
if your 'generic' card says Creative Labs anywhere on it, use 48 Khz sample rate, and make sure your putting all your media on that separate HD.

just a thought..

-mo
Nat wrote on 3/28/2003, 5:58 PM
I have the exact same problem with my wamirack 192l
when I hit the record enable button, the playback tracks crackle......
JohanAlthoff wrote on 3/28/2003, 7:39 PM
Probably because full duplex puts additional strain on the soundcard, or the driver, or the system, or the PCI bus, or the CPU... Take your pick, welcome to audio on the PC =)

I would have guessed increased buffer sizes would take care of it though.
Geoff_Wood wrote on 3/28/2003, 9:47 PM
Don't know if anybody here has noticed, but the content of this forum for the last month has been full of this bug, which affects many users, and is being addressed in a (hopefully) immenent service release.

In a properly optimised system (see the many i'net resources on this) click and pops are not *inherent* to PC audio recording, even up to large track counts, but can be common on systems with default settings and background toyware.


geoff
Jacose wrote on 3/29/2003, 9:25 AM
thank you, but its not a creative card :)
Jacose wrote on 3/29/2003, 9:30 AM
very tru geoof, and sorry, I didnt see that bug reported... I should have searched first...

but I assure you, my system is optimized to the hilt, and clean as a whistle... and for that matter, I shouldnt HAVE to decrease the buffer sizes, it worked fine in Vegas 3..... well, I hope it is taken care of soon.

thank you for all of your input!

Jacose