Saving motions / paths ?

FayFen wrote on 4/26/2019, 4:15 AM

How do you save a motion created as Track/pip motion ?

As much as I tried I see that a preset saves only specific single keyframe.

So how do you save a motion for later/multi use?

*I searched the forum/chm file, no find

Thank you

Comments

Marco. wrote on 4/26/2019, 4:22 AM

Saving a Track Motion path – only way (as you already found) is to save the single keyframes which define the path.

One solution is to use the PiP FX instead and save the animation as FX Package. FX packages preserve keyframe pathes.

3POINT wrote on 4/26/2019, 4:23 AM

https://www.vegascreativesoftware.info/us/forum/saving-animations--114573/#ca711329 read carefully, I say this only once...

Last changed by 3POINT on 4/26/2019, 4:25 AM, changed a total of 1 times.

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FayFen wrote on 4/26/2019, 4:52 AM

https://www.vegascreativesoftware.info/us/forum/saving-animations--114573/#ca711329 read carefully, I say this only once...

Thanks, but what about track motion? only there there are angle and few more features to set (not found in PIP) , but no fx+ there

3POINT wrote on 4/26/2019, 5:04 AM

As Marco already stated, Track motion paths cannot be saved. I must admit that the PIPfx of VMS is a downgraded version of the PIPfx from VPro, without the possibility of rotation.

FayFen wrote on 4/26/2019, 7:29 AM

And can VPro save track motions? I just don't understand those arbitrary culprits in VMS.

3POINT wrote on 4/26/2019, 8:41 AM

And can VPro save track motions?

No.

Marco. wrote on 4/26/2019, 9:00 AM

This question is answered four times now …

FayFen wrote on 4/26/2019, 9:37 AM

I'm sorry Marco, I just wonder what so complex about basic feature as saving various things during editing workflow. Are you big gunners keep nagging Magix about this?

Marco. wrote on 4/26/2019, 10:37 AM

I'm fine with the way it works. For me this is not a basic feature.