I'm trying to render a project's audio with the tracks broken out. Instead of doing it manually, I'd like to do it all at once - prefereably in a single batch of multiple project files. Any help would appreciated. Thanks!
Based on your inquiry, I added a track render option to the AudioTrim tool in HappyOtterScripts which can be found at https://tools4vegas.com/.
Here's the UI.
Also a short demo.
HOS is in beta at the moment through 1 Aug. If you would like to try it, let me know and I'll make the revised AudioTrim tool available to you for download since the current version on the website does not have this update.
Thanks for all the input. Getting my mind wrapped around a work flow that involved other contractors who are not in Vegas is a bit of a challenge. I will certainly be checking out Happy Otter (I hadn't heard of that before). Thanks for the heads up!
Where is the knot? In configuring the bus tracks or in configuring the multichannel export?
In the render portion but I may need to revisit and try again....could be user error. When I rendered, I selected MainConcept .Wav 44.1/16bit Stereo. I had the master bus and 3 additional buses (A,B,C). I selected Master, A,B,and C stereo. I only saw one file rendered and was expecting multiple files to be created. What I didn't check was to see if that rendered .WAV file was multi-channel or not, since I recall doing this in the past and it rendering out as separate multiple stereo .Wav files (ie 1 file per stereo bus). So I was expecting 4 stereo files to be rendered out, but it's been a long time since I last had to use this.
I had to do this in the past for advertising studio work where I would layout what were referred to as mix "Splits". Basically Full audio Mix, Sound FXs mix split, Music mix split, and VO mix split.
The splits could be transferred between studios without having to be concerned with DAW/NLE incompatibility issues. So if the client wanted to just replace the voice or section of the voice within an ad spot, they could go to any studio house, just load in the Sound FX, Voice over and Music Mix split tracks and record a new voice or section of voice to go along with the pre-existing music and sound fx mix tracks. It's a pretty common practice in that industry.