Hi team,
I recently revisited an old VP 12 project in VP 13, and have come to the conclusion that "seamless" masking is broken in VP13 for VP12 projects, at least for VP13 build 453 in Win 10. Has anyone else experienced this?
What do I mean by seamless masks?:
I have a series of masks applied in shots that are covering up background movement (eg, cars moving through frame that need to be erased). The masked area shows to an identical shot where the same area is clear of cars (in fact, its the same shot, just played a few seconds before or after). The masks are edged as either "in", "out", or "in/out" as needed, and all have an edge feather of 1-2%.
Previously in VP12 this technique resulted in an imperceptible edge and an "invisible" matte floating over the top of the content I am covering.
Now in VP13, I get extremely harsh (but blurred) matte edges, that are dark on the outside and light on the inside.
Cropped Example here:
https://www.dropbox.com/s/zvy1go7k8lwhgfk/broken.jpg?dl=0
Extra Info: Because of the originating camera format (Arri Alexa) and ending format (DCP), this project previously existed as a 32 bit floating point pixel format. But changing it to 8 bit only makes the edges harsher.
Any suggestions for tests, or insight, would be appreciated.
Kind regards,
Ent.
I recently revisited an old VP 12 project in VP 13, and have come to the conclusion that "seamless" masking is broken in VP13 for VP12 projects, at least for VP13 build 453 in Win 10. Has anyone else experienced this?
What do I mean by seamless masks?:
I have a series of masks applied in shots that are covering up background movement (eg, cars moving through frame that need to be erased). The masked area shows to an identical shot where the same area is clear of cars (in fact, its the same shot, just played a few seconds before or after). The masks are edged as either "in", "out", or "in/out" as needed, and all have an edge feather of 1-2%.
Previously in VP12 this technique resulted in an imperceptible edge and an "invisible" matte floating over the top of the content I am covering.
Now in VP13, I get extremely harsh (but blurred) matte edges, that are dark on the outside and light on the inside.
Cropped Example here:
https://www.dropbox.com/s/zvy1go7k8lwhgfk/broken.jpg?dl=0
Extra Info: Because of the originating camera format (Arri Alexa) and ending format (DCP), this project previously existed as a 32 bit floating point pixel format. But changing it to 8 bit only makes the edges harsher.
Any suggestions for tests, or insight, would be appreciated.
Kind regards,
Ent.