OK, lay 2 video tracks, throw on some heavyu filtering like MB2 or even a filter chain with more than 3 filters..
make sure both video tracks are not muted
Now go to render and start rendering to any codec you like
Notice how it will run like a bag of crap
Now kill ur render and go back to vegas and, now mute the bottom layer
start the render again using the same settings u had before
Notice the difference?
Seems that vegas is accessing "unseen" (within the edit) video tracks while rendering.
I dont know why, but v6 didnt have this problem at all
So cna someone tell me why clips which are nto visible are beign processed with the visible clips above?
Its a total wast of time now as i do manual multicam work and i usualy leave my 'safety" camera rolling form beging to end on teh lower track then cut to the top track which has my A roll stuff... I never used to worry about the lower layer but now im forced to go over the entire edit and remove the bits and piece which are on dupe tracks...
Waste of time and very bloody annoying..
anyone know how to fix ths or is this jsut another bug we have to live with..
System spec is a quad core q6600 (not overclocked)
AGP 6800GT overclocked (makes a whopping diff to MB2)
2gb ram on WinXP SP2
Vegas 7e and 8b
thoughts?
PS- you dont need MB2 to run this test...
also i tested on a quad core with2gb ram with an 8800GT setup and the same thing happens only difference is that MB2 is much faster
make sure both video tracks are not muted
Now go to render and start rendering to any codec you like
Notice how it will run like a bag of crap
Now kill ur render and go back to vegas and, now mute the bottom layer
start the render again using the same settings u had before
Notice the difference?
Seems that vegas is accessing "unseen" (within the edit) video tracks while rendering.
I dont know why, but v6 didnt have this problem at all
So cna someone tell me why clips which are nto visible are beign processed with the visible clips above?
Its a total wast of time now as i do manual multicam work and i usualy leave my 'safety" camera rolling form beging to end on teh lower track then cut to the top track which has my A roll stuff... I never used to worry about the lower layer but now im forced to go over the entire edit and remove the bits and piece which are on dupe tracks...
Waste of time and very bloody annoying..
anyone know how to fix ths or is this jsut another bug we have to live with..
System spec is a quad core q6600 (not overclocked)
AGP 6800GT overclocked (makes a whopping diff to MB2)
2gb ram on WinXP SP2
Vegas 7e and 8b
thoughts?
PS- you dont need MB2 to run this test...
also i tested on a quad core with2gb ram with an 8800GT setup and the same thing happens only difference is that MB2 is much faster