Comments

Spot|DSE wrote on 9/30/2004, 6:42 AM
you may be buffering up too much audio and you aren't actually accurately dropping the marker. Your ear and finger tell you that you are, but you truly aren't because of the buffer/when you hear it.
ultrazone wrote on 9/30/2004, 6:50 AM
spot, thanks for the reply.
is there a way to reduce the resoultion on the audio track, to eliviate the buffering delay?
but....like i said, the edits will sometimes be "spot" on. for instance, i'll open a project, hit play, and its a little off. hit rewind, play again, and its good.
its very frustrating.
thanks, again.
Spot|DSE wrote on 9/30/2004, 7:00 AM
Options>Prefs>Audio device.
cosmo wrote on 9/30/2004, 7:19 AM
I also use the waveform as a reference point. I zoom in really tight and make sure my image is synced with the beat I want. Just a thought.
ultrazone wrote on 9/30/2004, 7:50 AM
thanks, spot and cosmo. i think increasing buffer time, from the default, and using auto offset has helped.
and prehaps, i'll have to zoom in and use the waveform as a reference.

thanks, again
cosmo wrote on 9/30/2004, 8:03 AM
good luck. and you know - I've done TONS of this type of stuff in Flash and it was always very, very easy. But since I've gotten into video and have been trying to do such things in Vegas it hasn't been nearly as easy to keep everything in sync to my taste. It takes a lot more moving back and forth and rendering and checking before I'm happy with the syncing.

rock on...
musicvid10 wrote on 9/30/2004, 8:15 AM
An easy way to do this in Vegas, assuming your audio card latency is fairly low, is get your still close to where you want it, set a loop region, zoom in, start it looping, then drag the stills a little at a time until they're right where you want them. The looping makes it easy to get it right in a few seconds without trying to identify blips in the waveform.
ultrazone wrote on 9/30/2004, 10:09 AM
thanks everyone. this was my 1st post here, and its nice to see helpful folks.