sizes

netkoala wrote on 11/3/2003, 11:23 AM
Just a little curious, if someone can help .............

Using project set for PAL in properties ..... 720X576
and using pre-captured AVI at 720x576

leads me to think that rendering at 720X576 is not a bad idea, seems to be working.

But
Vegas.Project.Preview.RenderQuality = VideoRenderQuality.Best;
Vegas.Project.Preview.FullSize = true;
results in 786X576 ......jpg's

Note this is not square PAL which is 768X576.

So what gives , is a 720X576 giving 786X576 , and can I custom render to this size or is it simply a jpg thing in Vegas ?
Is the jpg simply creating a new size and stretching NTSC and PAL to give those dimensions ?

Why is .fullsize not giving project dimensions and so 720X576 ? It appears to be that size when project is open but when the script runs it goes to 786X576





Comments

jetdv wrote on 11/3/2003, 11:53 AM
786x576 would be square pixels as used in paint programs.

720x576 would be non-square pixels as used in video.

When imported back into Vegas, the 786x576 will be changed back to 720x576 automatically.
netkoala wrote on 11/4/2003, 8:37 PM
This is a little off topic because it is not scripting, but would like to ask anyway.

Renders size is more often than not 320x240. If you change to custom of 720x576 and select best picture quality, there is no appreciatable difference in file size.

If you are in PAL size you are already at 720x576.
I thought the quality was pretty good, but perhaps the compression down to 320x240 helps as this best picture quality seems to take away from resource to the sound.

Anybody have an opinion as to if 320x240 is better to use than 720x576 ?
Does 720x576 end up using up memory and not good on low end machines ?