Sony YUV - Decklink capture

quokka wrote on 4/5/2006, 10:35 PM
We finally have Decklink captures working accurately inside Vegas 6.0d. Batch capture is great.

This has raised another problem - we currently use After Effects as one of our main compositors, but it wont read in the Vegas-Decklink captured clips. It appears that AE doesn't like SonyYUV 8bit clips.

Has anyone found any way of forcing AE to read these clips - or does anyone know of any codecs that would allow AE to read them.

We are trying to avoid having to export out of Vegas the clips in another format as this just adds needless overhead, means we have doubled up our clips, and also loses all the time code info.

Whilst the people at Sony Vegas have added nice compositing capabilities to Vegas (and we do use them for simple jobs), we really do need to do heavy duty composites in a package like AE.
Incidently both PP2 and Combustion have no problem with the SonyYUV format. I know I should be directing my request to Adobe but they have a vested interest (in PP2) to not support the output of Vegas.

Comments

Grazie wrote on 4/5/2006, 10:43 PM

. totally pass! - sorry, g :(
FrigidNDEditing wrote on 4/5/2006, 10:51 PM
AH HA!

I thought I couldn't really help ya - but I did a search and it turns out that you can use the "frameserving plugin" from satish.

It takes no additional storage according to the post I read - you can find that here.

Glad I could finally help :)

Side note: I did read something on AE defaulting to the MSDV codec or some such thing. So watch it and make sure you're not dropping down to DV25 in the serve.

Dave
quokka wrote on 4/5/2006, 11:08 PM
We posted the same question on the 'creativecow decklink' forum and had the following reply - I guess this answers my question.

http://www.blackmagic-design.com/support/detail.asp?techID=151

Thanks Dave for the pointer- I will try it also.


Ian
Grazie wrote on 4/5/2006, 11:33 PM
I'm glad the Decklink . .er . . "link" . . to the COW provided you with an option. Seems like there is plenty of support there. Greeeetttt!

G
farss wrote on 4/6/2006, 2:57 AM
You could try rendering to the matching QT codec, you know the one that doesn't work from Vegas to FCP, who knows it might work in AE. Of course even if it does work what a pain, eating up more disk space and time.

Bob.
Spot|DSE wrote on 4/6/2006, 6:09 AM
I just tested this on a few frames, sequential TGAs or similar in a QT package open just fine in AE. PITA, but it works.
FrigidNDEditing wrote on 4/6/2006, 10:19 AM
the admin posted on your "device capture" post that installing the huffyuv codec should solve your problem, then you can just use that in Vegas and that will open in AE.

Dave
FrigidNDEditing wrote on 4/7/2006, 1:25 AM
just wondering if you found a solution, and if the frameserving worked or what you did.

Dave