Hi,
I am trying to paint on an event. I take an event and render it as uncompressed in VV2.0. I open the event in Viscosity and do the painting.
Then I save the event as uncompressed in Viscosity, and put it back in VV2.0.
For some reason, the event is now slightly compressed on the top and bottom. What am I doing wrong? Viscosity is pretty much worthless to me if i cant get events back in that are not compressed.
My system is a compag with 1.3G Athlon, 512M ram.
In Viscosity, i hit save as and the compressor options was set to video #1.
the compressor was set to full frames uncompressed.
My Vegas project settings when i render to uncompressed are:
video render quality best
motion blur none
frame size 720^480 ntsc
frame rate 29.970 ntsc
lower field first
aspect ratio .909
video format uncompressed
interleave every .250 sec
render alpha channel
create open DML
Thanks for any help,
Dave
I am trying to paint on an event. I take an event and render it as uncompressed in VV2.0. I open the event in Viscosity and do the painting.
Then I save the event as uncompressed in Viscosity, and put it back in VV2.0.
For some reason, the event is now slightly compressed on the top and bottom. What am I doing wrong? Viscosity is pretty much worthless to me if i cant get events back in that are not compressed.
My system is a compag with 1.3G Athlon, 512M ram.
In Viscosity, i hit save as and the compressor options was set to video #1.
the compressor was set to full frames uncompressed.
My Vegas project settings when i render to uncompressed are:
video render quality best
motion blur none
frame size 720^480 ntsc
frame rate 29.970 ntsc
lower field first
aspect ratio .909
video format uncompressed
interleave every .250 sec
render alpha channel
create open DML
Thanks for any help,
Dave