Strange angled lines after rendering vertical/portrait video

Milosz-Nasadowski wrote on 12/15/2021, 2:39 PM

I have upgraded to Vegas pro recently and export is fine but I'm editing Christmas video for social media recorded portrait so I am swapping width and height numbers to match the project or source video.

But when I do that the result is like this with some kind of error - lines in angle, sound OK, but that's some kind of distorted image.

It must be a bug because what could I possibly do wrong? Do I need to tweak any other settings to make sure everything is OK?

The preview when rendering looks fine but afterwards it looks like this:

 

Comments

j-v wrote on 12/15/2021, 2:45 PM

Which Vegas version and buildnr?
Which rendertemplate is used?
Which GPU is used?

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Reyfox wrote on 12/16/2021, 4:12 AM

Yes, it must be a bug.... there is never ever user operator error.... never.....

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Milosz-Nasadowski wrote on 12/16/2021, 4:21 AM

Yes, it must be a bug.... there is never ever user operator error.... never.....

no need to be sarcastic, to be honest from User experience point of view why would something like this be caused by a user, why If my preview is fine and I don't do any crazy things, why would a software using standard export template allow me and want to produce something like this? We've long past the age when only precise instruction and knowledge was needed to not mess anything up. It's not film developing.
Post something constructive next time.

 

j-v, thank you for the questions, BUild 424, Don't use any GPU as it's too weak. It started working now on one of the templates but I will finish the project first before I have time for further testing, thank you.

Reyfox wrote on 12/16/2021, 4:29 AM

What I am alluding to is that if someone finds that they are experiencing an issue with the software, it's always the software. And this is determined by the user. True, it might be a bug, but there are a lot of "Resolved" issues in the forum when it wasn't the software, but user inexperience.... user error. Making an assumption (which could be true) without further investigation is not really fair, is it.

So my statement is constructive. If you've ever used a pro editing software, you will find that you have to do a lot of the work yourself. Why? Professionals don't want to put out "canned" videos that a lot of consumer editing software allows users to do. Press a button, and presto, it's done. If that is what you are looking for, then obviously Vegas is not for you. Vegas requires you to tell it what you want it to do.

You didn't give your Render As template....

 

Last changed by Reyfox on 12/16/2021, 4:35 AM, changed a total of 2 times.

Newbie😁

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EricLNZ wrote on 12/16/2021, 4:35 AM

@Milosz-Nasadowski Your posted image is from VLC player. Presumably you've tried other players and the result is the same.

3d87c4 wrote on 12/16/2021, 1:49 PM

The usual steps for working with portrait oriented input videos is:

1) Set the project width and height to match the video dimensions, (you've done this)
2) Add the input video to your timeline, (it will usually appear in a landscape orientation, 90 degrees from what you want)
3) Select the video clip and edit it's properties to rotate it the way it should appear,
4) Modify one of the standard render templates to reflect the desired video dimensions.

Step 3 seems to be the most confusing step in this process.so I made this little video showing how I do it:



Please share the info J-V requested above. Also, screen shots of your project and render settings and a shot of your editing session might help. Mediainfo reports for the input and output videos could be useful too.
 

Last changed by 3d87c4 on 12/16/2021, 1:51 PM, changed a total of 1 times.

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